Artist page · Modded
ParadoxLabs
Offline 66.51.99.160:3200 checked 45d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 173/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81/ 700
- 4 RustSpain.com | EU Main 20/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 260/ 700
Quick answers
Wipe days
When does ParadoxLabs wipe?
The record of wipes on ParadoxLabs is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 55 days 15 hours is how long the current world has been up.
Tags
Where does ParadoxLabs appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ParadoxLabs: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ParadoxLabs?
These are the tags ParadoxLabs puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): The build is 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does ParadoxLabs play?
The game generates the procedural map that ParadoxLabs runs.
What settings and rules does ParadoxLabs have in place?
You will not find a gather rate in ParadoxLabs's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is ParadoxLabs running?
The setup is Rust network protocol 2633 and build 163794 on Linux, and that is ParadoxLabs. The same protocol is required to join, and Steam takes care of the update.
How dependable is ParadoxLabs, and is it online?
Last seen 45 days 10 hours ago, ParadoxLabs is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
In which location is ParadoxLabs hosted?
No region comes from ParadoxLabs. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 66.51.99.160:3200.
Player count
How many players does ParadoxLabs usually have?
The last time ParadoxLabs was seen was 45 days 10 hours ago; it is offline now.
Where does ParadoxLabs place in the rankings?
The last seven days of player hours rank ParadoxLabs at #15,121, inside the top – of ranked servers.
How to join
What is the way to join ParadoxLabs?
In Rust, press F1 and enter client.connect 66.51.99.160:3200 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.