Rust Server RankThe weekly server chart
On air 11,848 servers on air 93,384 listening now 3,880 with a crowd 381 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] ZULU // PVE-PVP

Online NA 66.51.99.155:28020 checked 11m ago

quad monthly wipes moddedoxidepve
This week
4,604up 62
Last week
No. 4,666
Peak
No. 3,959
Days on chart
25
0/ 100
players now
0% full
0
7-day average
peak 3
#4,604
rank
top 21% · #787 in NA
7d ago
last wipe
monthly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 8 Oct12,132
  2. 15 Oct4,367
  3. 22 Oct4,666
  4. now4,615
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA, and #289 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

5 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:01 UTC7d ago 2 – running 0
Sat 17 Oct, 04:01 UTC12d ago 4 halved by day 3 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average 33/ 200
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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [US] ZULU // PVE-PVP when wipe day comes?

3 players is the average busiest figure across its recent wipes. It took 12 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 3.

When does [US] ZULU // PVE-PVP wipe?

The only wipe on [US] ZULU // PVE-PVP is the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 7 days 11 hours is how long the current world has been up. Its tags list wipes once a month.

Lists and filters

Where does [US] ZULU // PVE-PVP appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [US] ZULU // PVE-PVP: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on [US] ZULU // PVE-PVP?

These are the tags [US] ZULU // PVE-PVP puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does [US] ZULU // PVE-PVP play?

[US] ZULU // PVE-PVP runs a procedural map of size 4,096 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What settings and rules does [US] ZULU // PVE-PVP have in place?

You will not find a gather rate in [US] ZULU // PVE-PVP's name. quad groups can hold no more than 4 players. pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is [US] ZULU // PVE-PVP on?

The setup is Rust network protocol 2635 and build 167781 on Linux, and that is [US] ZULU // PVE-PVP. Steam keeps it updated, but your game has to be on the same protocol to join.

Is [US] ZULU // PVE-PVP online, and how often does it stay up?

You will find [US] ZULU // PVE-PVP online at this moment. Its own uptime figure puts the last restart at roughly 10 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 5 October 2026 for the first time.

Is [US] ZULU // PVE-PVP smooth to play on?

The last 48 hours gave an average of 9 server fps, with a floor of 5. The world carried as many as 165,454 entities, buildings and deployables among them. Memory use reached 4,145 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is [US] ZULU // PVE-PVP hosted?

The NA tag is what [US] ZULU // PVE-PVP uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 66.51.99.155:28020 is its address.

Population

Is [US] ZULU // PVE-PVP a busy server?

Right now 0 players are on [US] ZULU // PVE-PVP, with 100 slots in total. It peaked at 3 players in the last seven days, averaging 0. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does [US] ZULU // PVE-PVP place in the rankings?

Seven days of player hours give [US] ZULU // PVE-PVP #4,604 overall, the top 21% of ranked servers, and #787 in North America. The quad rankings place it at #289.

Connect

How do you get into [US] ZULU // PVE-PVP?

You can type client.connect 66.51.99.155:28020 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.