Artist page · Modded · on air
Standard Deviation- PvE, No Decay, survival variable.
Online NA 66.51.98.74:28015 checked 12m ago
- Last week
- No. 11,688
- Peak
- No. 5,423
- Days on chart
- 40
Rank
- 24 Sep6,370
- 1 Oct6,429
- 8 Oct6,813
- 15 Oct11,016
- 22 Oct11,688
- now13,106
Top 59% of all ranked servers, top 76% in NA, and #578 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | halved by day 4 | 21 days | 0 |
| Thu 24 Sep, 20:06 UTC34d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Reforged Hybrid | PvE/PvP Zones | Zombies | Events 17/ 140
- 2 BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab 4/ 50
- 3 Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. 5/ 50
- 4 Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| 0/ 100
- 5 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 58/ 200
- 6 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 35/ 200
Quick answers
Wipe times
What should you expect on Standard Deviation- PvE, No Decay, survival variable. when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 3.
On what schedule does Standard Deviation- PvE, No Decay, survival variable. wipe?
The only wipe on Standard Deviation- PvE, No Decay, survival variable. is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 days 5 hours is how long the current world has been up. Its tags list wipes once a month.
Lists and filters
Which Rust Server Rank filters and lists does Standard Deviation- PvE, No Decay, survival variable. turn up in?
These Rust Server Rank lists feature Standard Deviation- PvE, No Decay, survival variable.: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
What do Standard Deviation- PvE, No Decay, survival variable.'s tags tell you?
The game's server browser picks up the tags Standard Deviation- PvE, No Decay, survival variable. publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): A team takes at most 4; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Standard Deviation- PvE, No Decay, survival variable. play?
The map on Standard Deviation- PvE, No Decay, survival variable. is procedural, size 2,112, seed 662852897, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Standard Deviation- PvE, No Decay, survival variable., and what settings does it use?
No gather rate appears in Standard Deviation- PvE, No Decay, survival variable.'s name. 4 players is the group cap (quad). pve is the game mode, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is Standard Deviation- PvE, No Decay, survival variable. running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and Standard Deviation- PvE, No Decay, survival variable. the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is Standard Deviation- PvE, No Decay, survival variable., and is it online now?
Right now Standard Deviation- PvE, No Decay, survival variable. is up and taking players. About 4 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
Is Standard Deviation- PvE, No Decay, survival variable. smooth to play on?
Its average over the last 48 hours was 5 server fps; 5 was the lowest it went. The world carried as many as 23,826 entities, buildings and deployables among them. At its highest, memory use hit 1,558 MB. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Standard Deviation- PvE, No Decay, survival variable. hosted?
The NA tag is what Standard Deviation- PvE, No Decay, survival variable. uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.98.74:28015.
Player count
Is Standard Deviation- PvE, No Decay, survival variable. a busy server?
Right now 0 players are on Standard Deviation- PvE, No Decay, survival variable., with 50 slots in total. Averaging 0 players over the last week, it hit a high of 1.
Where does Standard Deviation- PvE, No Decay, survival variable. sit in the Rust server rankings?
The last seven days of player hours put Standard Deviation- PvE, No Decay, survival variable. at #13,102, within the top 59% of ranked servers and at #1,415 in North America. It ranks #578 among servers in the quad group.
Join details
What is the way to join Standard Deviation- PvE, No Decay, survival variable.?
In Rust, press F1 and enter client.connect 66.51.98.74:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.
