Artist page · Modded
Server_210_DevBlog
Offline 66.234.150.186:28015 checked 6d ago
- Last week
- No. 10,627
- Peak
- No. 10,114
- Days on chart
- 8
Rank
- 22 Oct10,627
- now10,120
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 73/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 139/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 48/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 143/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Wipe times
On what schedule does Server_210_DevBlog wipe?
The record of wipes on Server_210_DevBlog is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 7 days 5 hours.
Lists and filters
Where does Server_210_DevBlog appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Server_210_DevBlog: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Server_210_DevBlog?
Here are the tags Server_210_DevBlog publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; v2201 (Protocol): Protocol 2201 is required, so your game must be on that version; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; hd910d3d2 (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Server_210_DevBlog play?
A procedural map is what Server_210_DevBlog runs, generated by the game.
What settings and rules does Server_210_DevBlog have in place?
No gather rate appears in Server_210_DevBlog's name. You will find no published group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is switched off.
Server info
Which Rust build is Server_210_DevBlog running?
The setup is Rust network protocol 2201 on Windows, and that is Server_210_DevBlog. To join, your game must be on the same protocol; Steam handles that update.
Is Server_210_DevBlog online, and how often does it stay up?
You will find Server_210_DevBlog offline right now, with its last sighting 6 days 1 hours ago. Across the last 6 full days it stayed up for 3 of 144 hours, 2% of the time. On 22 October 2026 it first appeared on Rust Server Rank.
Where does Server_210_DevBlog sit?
There is no region published for Server_210_DevBlog. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.234.150.186:28015.
Player count
What kind of population does Server_210_DevBlog carry?
The last time Server_210_DevBlog was seen was 6 days 1 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 0.
What position does Server_210_DevBlog hold among Rust servers?
A seven-day player-hours count places Server_210_DevBlog at #11,403 across every ranked server, within the top 51%.
Join details
How do you get into Server_210_DevBlog?
In Rust, press F1 and enter client.connect 66.234.150.186:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.