Artist page · Modded
Rustic Ruins [Temp] Test Serve
Offline 66.165.249.10:28215 checked 1d ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 35/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 58/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 60/ 700
- 6 RustSpain.com | EU Main 254/ 310
Quick answers
Wipe days
When does Rustic Ruins [Temp] Test Serve wipe?
No rhythm can be read yet from the wipes on record for Rustic Ruins [Temp] Test Serve. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 769 days 3 hours.
Tags
Which Rust Server Rank filters and lists does Rustic Ruins [Temp] Test Serve turn up in?
These Rust Server Rank lists include Rustic Ruins [Temp] Test Serve: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.
What do Rustic Ruins [Temp] Test Serve's tags tell you?
Here are the tags Rustic Ruins [Temp] Test Serve publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; v2515 (Protocol): Protocol 2515 is required, so your game must be on that version; cs90920 (Build): Build number: 90920; ptrak (Networking): It runs on RakNet, Rust's usual network layer; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded is where it is listed, because plugins or settings change the game; hc1579f8a (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does Rustic Ruins [Temp] Test Serve play?
The map on Rustic Ruins [Temp] Test Serve is procedural, size 4,000, seed 235214983, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does Rustic Ruins [Temp] Test Serve have in place?
You will not find a gather rate in Rustic Ruins [Temp] Test Serve's name. No group limit is published. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Rustic Ruins [Temp] Test Serve running?
On Windows, Rustic Ruins [Temp] Test Serve runs Rust network protocol 2515 and build 90920. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Rustic Ruins [Temp] Test Serve, and is it online?
Down at the moment: Rustic Ruins [Temp] Test Serve was last seen 38 hours ago. About 13 days 19 hours ago it restarted last, judged by its reported uptime. It was up 91% of the time across the last 7 full days, 153 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on Rustic Ruins [Temp] Test Serve?
Its average over the last 48 hours was 28 server fps; 27 was the lowest it went. Up to 206,035 entities sat in the world: buildings, deployables and the rest. Memory use reached 10,832 MB at its peak. Players call it lag: fps falling and entities piling up.
Where in the world is Rustic Ruins [Temp] Test Serve based?
There is no region published for Rustic Ruins [Temp] Test Serve. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.165.249.10:28215.
Numbers
How many players does Rustic Ruins [Temp] Test Serve usually have?
The last time Rustic Ruins [Temp] Test Serve was seen was 38 hours ago; it is offline now. It averaged 0 players over the past seven days.
What position does Rustic Ruins [Temp] Test Serve hold among Rust servers?
Over the last seven days, Rustic Ruins [Temp] Test Serve has clocked the player hours that put it at #15,290, inside the top 69% of all ranked servers.
Connect
How do you get into Rustic Ruins [Temp] Test Serve?
Press F1 in Rust to bring up the console, then enter client.connect 66.165.249.10:28215. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://rustic-ruins.tebex.io.