Artist page · Modded · on air
336 | Test Server Randomly Online Do Not Join
Online 66.110.242.212:31000 checked 7m ago
- Last week
- –
- Peak
- No. 11,398
- Days on chart
- 3
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:43 UTC4h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 36/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 65/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 73/ 700
- 6 RustSpain.com | EU Main 281/ 310
Quick answers
Wipe times
How often does 336 | Test Server Randomly Online Do Not Join wipe?
No rhythm can be read yet from the wipes on record for 336 | Test Server Randomly Online Do Not Join. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 4 hours is how long the current world has been up.
Tag guide
Where does 336 | Test Server Randomly Online Do Not Join appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature 336 | Test Server Randomly Online Do Not Join: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.
What is meant by the tags on 336 | Test Server Randomly Online Do Not Join?
Here are the tags 336 | Test Server Randomly Online Do Not Join publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on 336 | Test Server Randomly Online Do Not Join?
336 | Test Server Randomly Online Do Not Join runs a procedural map of size 4,250 with seed 1766321803, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does 336 | Test Server Randomly Online Do Not Join have in place?
The name of 336 | Test Server Randomly Online Do Not Join does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is 336 | Test Server Randomly Online Do Not Join running?
On Windows, 336 | Test Server Randomly Online Do Not Join runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How dependable is 336 | Test Server Randomly Online Do Not Join, and is it online?
336 | Test Server Randomly Online Do Not Join is live as you read this. About 2 hours ago it restarted last, judged by its reported uptime. Up for 0% of the last 1 full day, running 0 of 24 hours. The first sighting here was on 27 October 2026, logged by Rust Server Rank.
Is 336 | Test Server Randomly Online Do Not Join smooth to play on?
The last 48 hours gave an average of 134 server fps, with a floor of 115. Up to 113,607 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,738 MB. Players call it lag: fps falling and entities piling up.
Where does 336 | Test Server Randomly Online Do Not Join sit?
No region is published by 336 | Test Server Randomly Online Do Not Join. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 66.110.242.212:31000 is its address.
Numbers
How many players does 336 | Test Server Randomly Online Do Not Join usually have?
Right now 0 players are on 336 | Test Server Randomly Online Do Not Join, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.
Where does 336 | Test Server Randomly Online Do Not Join sit in the Rust server rankings?
Over the last seven days, 336 | Test Server Randomly Online Do Not Join has clocked the player hours that put it at #10,766, inside the top 48% of all ranked servers.
How to join
What is the way to join 336 | Test Server Randomly Online Do Not Join?
Press F1 in Rust to bring up the console, then enter client.connect 66.110.242.212:31000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.