Rust Server RankThe weekly server chart
On air 11,832 servers on air 65,657 listening now 3,608 with a crowd 129 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

Online NA 65.28.44.27:28042 checked 10m ago

biweekly wipes moddedoxidepve
This week
7,551down 236
Last week
No. 7,315
Peak
No. 6,210
Days on chart
38
0/ 100
players now
0% full
0
7-day average
peak 3
#7,551
rank
top 34% · #1130 in NA
12d ago
last wipe
biweekly schedule
1d 23h
next wipe
Thu 29 Oct, 21:53 UTC
The chart run

Rank

daily · 1 is best
  1. 22 Sep6,942
  2. 29 Sep6,210
  3. 6 Oct9,766
  4. 13 Oct7,689
  5. 20 Oct7,315
  6. now7,667
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:53 UTC, in 1d 23h. Its biweekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 4

Coming wipes

  1. 1d 23hThu 29 Oct, 21:53 UTC
  2. 8d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 23hThu 12 Nov, 21:53 UTC
  4. 29d 23hThu 26 Nov, 21:53 UTC
  5. 36d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 23hThu 10 Dec, 21:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:53 UTC12d ago 2 – running 0
Thu 1 Oct, 23:01 UTC FW25d ago 2 halved by day 4 14 days 0
Tue 22 Sep, 21:20 UTC35d ago 1 held half 9.1 days 0
Thu 17 Sep, 20:12 UTC40d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The busiest moments of its recent wipes averaged 2 players. 24 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. On the wipes that did not hold, the fall below half came by day 4.

On what schedule does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E wipe?

The prediction follows its tag, since Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's logged wipes are too few to confirm the schedule. Thursday 29 October at 21:53 UTC is when the next wipe is due. It has been on this world for 12 days. Every two weeks is the wipe schedule printed in its tags.

Tags

Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The game's server browser picks up the tags Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): North America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E play?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Jungle Wars.

What rules apply on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, and what settings does it use?

No gather rate appears in Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's name. 6 players is the group cap. pve is the game mode, no player fighting. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E running?

On Windows, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, and is it online now?

You will find Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E online at this moment. About 9 hours ago it restarted last, judged by its reported uptime. 159 of 168 hours is 95% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

The last 48 hours gave an average of 52 server fps, with a floor of 30. Up to 145,095 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 5,072 MB. Players call it lag: fps falling and entities piling up.

In which location is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E hosted?

The NA tag is what Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 65.28.44.27:28042.

Numbers

What kind of population does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E carry?

Right now 0 players are on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 3. Its busiest hour in the last 48 hours was 20:00 UTC, when it averaged 1 players.

Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E place in the rankings?

The last seven days of player hours put Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E at #7,551, within the top 34% of ranked servers and at #1,130 in North America.

Connect

How do you get into Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Press F1 in Rust to bring up the console, then enter client.connect 65.28.44.27:28042. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/kapco411.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Capacity: 100 slots.
ts6
Group limit Teams cap at 6.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.