Artist page · Modded · on air
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Online NA 65.28.44.27:28021 checked 10m ago
- Last week
- No. 6,974
- Peak
- No. 5,216
- Days on chart
- 39
Rank
- 23 Sep9,131
- 30 Sep7,493
- 7 Oct6,435
- 14 Oct5,216
- 21 Oct6,974
- now6,573
Top 30% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 12:13 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 8hThu 29 Oct, 12:13 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 15d 8hThu 12 Nov, 12:13 UTC
- 29d 8hThu 26 Nov, 12:13 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 43d 8hThu 10 Dec, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:13 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 23:13 UTC FW26d ago | 3 | halved by day 1 | 13.5 days | 0 |
| Tue 22 Sep, 01:03 UTC36d ago | 1 | halved by day 5 | 9.9 days | 0 |
| Thu 17 Sep, 19:37 UTC40d ago | 1 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 5 GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa 3/ 100
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Quick answers
Wipe times
What should you expect on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods when wipe day comes?
2 players is the average busiest figure across its recent wipes. 31 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. On the wipes that did not hold, the fall below half came by day 3.
How often does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wipe?
The prediction follows its tag, since Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's logged wipes are too few to confirm the schedule. Thursday 29 October at 12:13 UTC is when the next wipe is due. 12 days 15 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.
Lists and filters
Which Rust Server Rank filters and lists does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods turn up in?
These Rust Server Rank lists include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: 10x Rust servers, ranked live, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's tags tell you?
These are the tags Kapco411 Fast & Furious|10X|PVE|Events|MegaMods puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): Teams cap at 30; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This one is for roleplay; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods play?
A procedural map of size 4,500 with seed 1337 is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Welcome To Kapco411.
What rules apply on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and what settings does it use?
Gather rate on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is 10x, according to its name. The group limit is 30 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and Kapco411 Fast & Furious|10X|PVE|Events|MegaMods the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and is it online now?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is live as you read this. Going by the uptime it reports, the last restart was about 14 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?
Never below 41, it averaged 64 server fps across the last 48 hours. Up to 118,112 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,809 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods based?
With its NA tag, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 65.28.44.27:28021.
Numbers
What kind of population does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods carry?
Of 100 slots on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, 0 are taken at the moment. It peaked at 3 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 14:00 UTC, when it averaged 1 players.
Where does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods sit in the Rust server rankings?
Seven days of player hours give Kapco411 Fast & Furious|10X|PVE|Events|MegaMods #6,586 overall, the top 30% of ranked servers, and #1,040 in North America.
Connect
How do you get into Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
In Rust, press F1 and enter client.connect 65.28.44.27:28021 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/28wbCQNMFW for its website.