Artist page · Modded · on air
TheGamingTime
Online 65.21.133.139:28015 checked 6m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 39
Rank
- 23 Sep15,850
- 30 Sep15,586
- 7 Oct16,709
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 36/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 65/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 73/ 700
- 6 RustSpain.com | EU Main 281/ 310
Quick answers
Reset schedule
What happens on wipe day at TheGamingTime?
The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does TheGamingTime wipe?
No rhythm can be read yet from the wipes on record for TheGamingTime. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 18 days 3 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does TheGamingTime turn up in?
These Rust Server Rank lists feature TheGamingTime: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TheGamingTime?
These are the tags TheGamingTime puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on TheGamingTime?
The map on TheGamingTime is procedural, size 4,500, seed 1, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does TheGamingTime have in place?
You will not find a gather rate in TheGamingTime's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is TheGamingTime running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is TheGamingTime. The same protocol is required to join, and Steam takes care of the update.
How dependable is TheGamingTime, and is it online?
You will find TheGamingTime online at this moment. Going by the uptime it reports, the last restart was about 16 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
Is TheGamingTime smooth to play on?
Its average over the last 48 hours was 50 server fps; 46 was the lowest it went. Up to 118,037 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,210 MB. Players call it lag: fps falling and entities piling up.
Where does TheGamingTime sit?
There is no region published for TheGamingTime. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 65.21.133.139:28015 is its address.
Numbers
Is TheGamingTime a busy server?
Of 150 slots on TheGamingTime, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 06:00 UTC, averaging 1 players.
Where does TheGamingTime place in the rankings?
A seven-day player-hours count places TheGamingTime at #12,877 across every ranked server, within the top 58%.
How to join
What is the way to join TheGamingTime?
In Rust, press F1 and enter client.connect 65.21.133.139:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.