Rust Server RankThe weekly server chart
On air 11,663 servers on air 44,427 listening now 2,902 with a crowd 99 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Test Server

Online 65.109.111.251:30115 checked 10m ago

vanillamoddedcarbon
This week
7,277up 2.0k
Last week
No. 9,271
Peak
No. 6,949
Days on chart
41
0/ 20
players now
0% full
0
7-day average
peak 3
#7,277
rank
top 33%
resets
no wipes
13 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
The chart run

Rank

daily · 1 is best
  1. 25 Sep7,553
  2. 2 Oct16,539
  3. 9 Oct15,958
  4. 16 Oct12,663
  5. 23 Oct9,271
  6. now7,271
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Discography

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:29 UTC12h ago – – – 0
Thu 29 Oct, 13:40 UTC13h ago – – – 0
Thu 29 Oct, 11:44 UTC15h ago – – – 0
Thu 29 Oct, 11:23 UTC15h ago – – – 0
Thu 29 Oct, 10:17 UTC16h ago – – – 0
Tue 27 Oct, 12:00 UTC2d ago – – – 0
Tue 27 Oct, 10:39 UTC2d ago – – – 0
Tue 27 Oct, 10:17 UTC2d ago – – – 0
Mon 26 Oct, 11:46 UTC3d ago – – – 0
Mon 26 Oct, 11:09 UTC3d ago – – – 0
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The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does Test Server wipe?

A new world comes along every few hours on Test Server, so there is no wipe schedule to keep. None of those resets is a wipe.

Tag guide

Where does Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Test Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Test Server?

Here are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Test Server?

Test Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. You will see the map name as: Custom Map.

What settings and rules does Test Server have in place?

No gather rate appears in Test Server's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Test Server on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Test Server the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Test Server, and is it online now?

You will find Test Server online at this moment. Going by the uptime it reports, the last restart was about 10 hours ago. 155 of 168 hours is 92% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does Test Server run?

Never below 30, it averaged 30 server fps across the last 48 hours. Up to 23,917 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,825 MB. What you feel as lag is low fps and an entity count on the way up.

Where does Test Server sit?

There is no region published for Test Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 65.109.111.251:30115.

Population

What kind of population does Test Server carry?

Of 20 slots on Test Server, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 3. Its busiest hour in the last 48 hours was 13:00 UTC, when it averaged 0 players.

Where does Test Server place in the rankings?

Over the last seven days, Test Server has clocked the player hours that put it at #7,277, inside the top 33% of all ranked servers.

Join details

What is the way to join Test Server?

In Rust, press F1 and enter client.connect 65.109.111.251:30115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.