Artist page · Modded · on air
ETD#RUST-Preview | TEST SERVER
Online 65.108.196.248:28021 checked 11m ago
- Last week
- –
- Peak
- No. 10,112
- Days on chart
- 4
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:50 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 41/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 0/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Reset schedule
How often does ETD#RUST-Preview | TEST SERVER wipe?
No rhythm can be read yet from the wipes on record for ETD#RUST-Preview | TEST SERVER. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 35 hours.
Tags
Where does ETD#RUST-Preview | TEST SERVER appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ETD#RUST-Preview | TEST SERVER: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on ETD#RUST-Preview | TEST SERVER?
These are the tags ETD#RUST-Preview | TEST SERVER puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on ETD#RUST-Preview | TEST SERVER?
A procedural map of size 1,000 with seed 20261026 is what ETD#RUST-Preview | TEST SERVER runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.
What rules apply on ETD#RUST-Preview | TEST SERVER, and what settings does it use?
You will not find a gather rate in ETD#RUST-Preview | TEST SERVER's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.
About the server
What Rust version is ETD#RUST-Preview | TEST SERVER on?
On Linux, ETD#RUST-Preview | TEST SERVER runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How dependable is ETD#RUST-Preview | TEST SERVER, and is it online?
You will find ETD#RUST-Preview | TEST SERVER online at this moment. Going by the uptime it reports, the last restart was about 23 hours ago. 47 of 48 hours is 98% of the time over the last 2 full days. The first sighting here was on 26 October 2026, logged by Rust Server Rank.
How smoothly does ETD#RUST-Preview | TEST SERVER run?
The last 48 hours gave an average of 30 server fps, with a floor of 30. The world carried as many as 3,306 entities, buildings and deployables among them. Memory use reached 1,183 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is ETD#RUST-Preview | TEST SERVER based?
No region is published by ETD#RUST-Preview | TEST SERVER. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 65.108.196.248:28021.
Population
Is ETD#RUST-Preview | TEST SERVER a busy server?
Right now 0 players are on ETD#RUST-Preview | TEST SERVER, with 5 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does ETD#RUST-Preview | TEST SERVER sit in the Rust server rankings?
A seven-day player-hours count places ETD#RUST-Preview | TEST SERVER at #10,128 across every ranked server, within the top 45%.
Connect
How do you get into ETD#RUST-Preview | TEST SERVER?
Press F1 in Rust to bring up the console, then enter client.connect 65.108.196.248:28021. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://store.enjoythedifference.net/etd-rust.