Rust Server RankThe weekly server chart
On air 11,690 servers on air 52,970 listening now 3,210 with a crowd 138 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

SnowDaddy's Zombie server

Offline EU 65.108.10.160:28035 checked 1d ago

quad monthly wipes moddedcarbon
This week
15,335down 210
Last week
No. 15,125
Peak
No. 4,496
Days on chart
33
0/ 50
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69% · #2563 in EU
24d ago
last wipe
monthly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 1 Oct4,787
  2. 8 Oct5,470
  3. 15 Oct15,539
  4. 22 Oct15,125
  5. now15,349
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123410:0011:0013:0014:0016:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

0246810:0011:0013:0014:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC24d ago 3 – running 0
Sun 4 Oct, 18:54 UTC24d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC27d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC28d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC30d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC31d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at SnowDaddy's Zombie server?

3 players is the average busiest figure across its recent wipes. 11 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does SnowDaddy's Zombie server wipe?

There is one wipe a month on SnowDaddy's Zombie server: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 24 days 2 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Tag guide

Where does SnowDaddy's Zombie server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include SnowDaddy's Zombie server: The EU Rust chart this week, Modded Rust server rankings and Rust zombie servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

What is meant by the tags on SnowDaddy's Zombie server?

The game's server browser picks up the tags SnowDaddy's Zombie server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on SnowDaddy's Zombie server?

The map on SnowDaddy's Zombie server is procedural, size 1,000, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What settings and rules does SnowDaddy's Zombie server have in place?

No gather rate appears in SnowDaddy's Zombie server's name. 4 players is the group cap (quad). It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is SnowDaddy's Zombie server on?

On Linux, SnowDaddy's Zombie server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How reliable is SnowDaddy's Zombie server, and is it online now?

Last seen 40 hours ago, SnowDaddy's Zombie server is offline as you read this. Going by the uptime it reports, the last restart was about 6 days 4 hours ago. It was up 82% of the time across the last 7 full days, 138 of 168 hours. On 27 September 2026 it first appeared on Rust Server Rank.

How smoothly does SnowDaddy's Zombie server run?

Never below 5, it averaged 6 server fps across the last 48 hours. The world carried as many as 298 entities, buildings and deployables among them. At its highest, memory use hit 995 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is SnowDaddy's Zombie server based?

The EU tag is what SnowDaddy's Zombie server uses to list itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 65.108.10.160:28035.

Numbers

How many players does SnowDaddy's Zombie server usually have?

Right now SnowDaddy's Zombie server is offline, last seen 40 hours ago. It averaged 0 players over the past seven days.

Where does SnowDaddy's Zombie server place in the rankings?

Seven days of player hours give SnowDaddy's Zombie server #15,335 overall, the top 69% of ranked servers, and #2,563 in Europe. The quad rankings place it at #624.

Join details

How do you get into SnowDaddy's Zombie server?

Press F1 in Rust to bring up the console, then enter client.connect 65.108.10.160:28035. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts4
Group limit Teams cap at 4.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.