Artist page · Modded · on air
RedlineQc
Online 64.74.161.162:28015 checked 8m ago
- Last week
- No. 5,758
- Peak
- No. 5,148
- Days on chart
- 39
Rank
- 23 Sep6,823
- 30 Sep10,286
- 7 Oct7,581
- 14 Oct6,502
- 21 Oct5,758
- now9,784
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:10 UTC9d ago | 1 | – | running | 0 |
| Sun 18 Oct, 03:19 UTC10d ago | 1 | – | 0.5 days | 0 |
| Sat 17 Oct, 20:16 UTC10d ago | 1 | – | 0.3 days | 0 |
| Sat 3 Oct, 01:20 UTC25d ago | 1 | held half | 14.8 days | 0 |
| Sun 20 Sep, 15:55 UTC37d ago | 1 | halved by day 5 | 12.4 days | 0 |
| Sat 19 Sep, 02:55 UTC39d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 69/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 71/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8/ 1000
Quick answers
Reset schedule
What should you expect on RedlineQc when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 5 is when the crowd went under half.
How often does RedlineQc wipe?
RedlineQc picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 9 days 14 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does RedlineQc turn up in?
These Rust Server Rank lists feature RedlineQc: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on RedlineQc?
Here are the tags RedlineQc publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on RedlineQc?
RedlineQc runs a procedural map of size 3,500 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.
What rules apply on RedlineQc, and what settings does it use?
You will not find a gather rate in RedlineQc's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is RedlineQc running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is RedlineQc. The same protocol is required to join, and Steam takes care of the update.
How dependable is RedlineQc, and is it online?
Right now RedlineQc is up and taking players. Going by the uptime it reports, the last restart was about 5 days 6 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
What is performance like on RedlineQc?
Its average over the last 48 hours was 90 server fps; 61 was the lowest it went. Buildings, deployables and everything else added up to as many as 70,517 entities. Memory use reached 3,933 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where does RedlineQc sit?
No region comes from RedlineQc. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 64.74.161.162:28015.
Player count
Is RedlineQc a busy server?
Of 30 slots on RedlineQc, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1.
What position does RedlineQc hold among Rust servers?
The last seven days of player hours rank RedlineQc at #10,314, inside the top 46% of ranked servers.
Join details
How do you get into RedlineQc?
You can type client.connect 64.74.161.162:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/2HCunPdHSE for its website.
