Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 1h ago

moddedcarbon
This week
6,110down 2.0k
Last week
No. 4,125
Peak
No. 3,406
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 2
#6,110
rank
top 27%
12d ago
last wipe
no schedule published
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep5,234
  2. 30 Sep5,646
  3. 7 Oct3,522
  4. 14 Oct4,196
  5. 21 Oct4,125
  6. now6,085
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 15d 0hThu 12 Nov, 18:30 UTC
  3. 36d 0hThu 3 Dec, 19:00 UTCFW
  4. 43d 0hThu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC12d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 157 on average 205/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Midlands [PVE] BradleyGuards and custom maps when wipe day comes?

The busiest moments of its recent wipes averaged 4 players. 41 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If the crowd did not hold, it was under half by day 5.

How often does Midlands [PVE] BradleyGuards and custom maps wipe?

Wipes on Midlands [PVE] BradleyGuards and custom maps run every 4 weeks on Thursday at 18:30 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 12 days 23 hours is how long the current world has been up.

Tag guide

Where does Midlands [PVE] BradleyGuards and custom maps appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Midlands [PVE] BradleyGuards and custom maps: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do Midlands [PVE] BradleyGuards and custom maps's tags tell you?

Here are the tags Midlands [PVE] BradleyGuards and custom maps publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps runs a procedural map of size 4,250 with seed 81055652, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Midlands [PVE] BradleyGuards and custom maps, and what settings does it use?

You will not find a gather rate in Midlands [PVE] BradleyGuards and custom maps's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Midlands [PVE] BradleyGuards and custom maps running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Midlands [PVE] BradleyGuards and custom maps. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Midlands [PVE] BradleyGuards and custom maps online, and how often does it stay up?

Right now Midlands [PVE] BradleyGuards and custom maps is up and taking players. Going by the uptime it reports, the last restart was about 58 minutes ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on Midlands [PVE] BradleyGuards and custom maps?

Its average over the last 48 hours was 28 server fps; 1 was the lowest it went. Up to 107,139 entities sat in the world: buildings, deployables and the rest. It climbed to 4,658 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Midlands [PVE] BradleyGuards and custom maps sit?

No region is published by Midlands [PVE] BradleyGuards and custom maps. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 64.40.9.169:28015 is its address.

Numbers

What kind of population does Midlands [PVE] BradleyGuards and custom maps carry?

Right now 0 players are on Midlands [PVE] BradleyGuards and custom maps, with 100 slots in total. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 22:00 UTC, when it averaged 1 players.

What position does Midlands [PVE] BradleyGuards and custom maps hold among Rust servers?

Over the last seven days, Midlands [PVE] BradleyGuards and custom maps has clocked the player hours that put it at #6,110, inside the top 27% of all ranked servers.

Connect

What is the way to join Midlands [PVE] BradleyGuards and custom maps?

Press F1 in Rust to bring up the console, then enter client.connect 64.40.9.169:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/tQetw4M.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.