Rust Server RankThe weekly server chart
On air 11,803 servers on air 69,659 listening now 3,689 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.8.73:28010 checked 7m ago

moddedoxide
This week
1,746down 126
Last week
No. 1,620
Peak
No. 1,126
Days on chart
38
4/ 200
players now
2% full
3
7-day average
peak 17
#1,746
rank
top 8%
resets
no wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
The chart run

Rank

daily · 1 is best
  1. 22 Sep1,132
  2. 29 Sep1,279
  3. 6 Oct1,474
  4. 13 Oct1,694
  5. 20 Oct1,620
  6. now1,760
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Discography

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:33 UTC12h ago – – – 4
Mon 26 Oct, 09:33 UTC1d ago – – – 2
Sun 25 Oct, 09:33 UTC2d ago – – – 1
Sat 24 Oct, 09:33 UTC3d ago – – – 1
Fri 23 Oct, 11:38 UTC4d ago – – – 0
Fri 23 Oct, 09:33 UTC4d ago – – – 0
Thu 22 Oct, 09:33 UTC5d ago – – – 3
Wed 21 Oct, 09:33 UTC6d ago – – – 1
Tue 20 Oct, 09:33 UTC7d ago – – – 2
Mon 19 Oct, 09:33 UTC8d ago – – – 1
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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

None of the resets on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets counts as a wipe. The map changes every few hours, and no wipe schedule is kept.

Tags

Who owns and runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track publish a perfect-rust.com hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets turn up in?

These Rust Server Rank lists feature NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Modded Rust server rankings, Best Rust aim training servers, Rust battlefield servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

What do NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets's tags tell you?

The game's server browser picks up the tags NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practise aim and PvP with loot given to you; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A procedural map of size 3,500 with seed 1337 is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name PAT Map FPS+.

What rules apply on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and what settings does it use?

No gather rate appears in NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets's name. You can group up to 10 players. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

On Windows, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online now?

You will find NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online at this moment. About 10 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The last 48 hours gave an average of 59 server fps, with a floor of 59. Buildings, deployables and everything else added up to as many as 1,707 entities. At its highest, memory use hit 1,311 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets based?

Its name points to North America, though NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 64.40.8.73:28010.

Numbers

How many players does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets usually have?

The live picture at NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: 4 players, 200 slots. It peaked at 17 players in the last seven days, averaging 3. At 23:00 UTC it saw its busiest spell of the last 48 hours, averaging 8 players.

What position does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold among Rust servers?

A seven-day player-hours count places NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #1,746 across every ranked server, within the top 8%.

Join details

What is the way to join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

You can type client.connect 64.40.8.73:28010 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://www.perfect-rust.com/ for its website.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts10
Group limit Teams cap at 10.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training Practise aim and PvP with loot given to you.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.