Artist page · Modded
Atlas - 10x Development (Staging)
Offline 64.40.8.251:28160 checked 27d ago
- Last week
- No. 16,111
- Peak
- No. 15,472
- Days on chart
- 10
Rank
- 1 Oct16,111
- now16,275
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Atlas - EU 10x | No BPs | Kits | Shop 345/ 400
- 2 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE 185/ 250
- 3 Atlas - US 10x | No BPs | Kits | Shop 212/ 250
- 4 KRAKEN | X10 | EU | KITS | RP | FPS+ 74/ 400
- 5 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] 97/ 150
- 6 [LATAM] LUNARUST X10 | 28/10 Wipe 9/ 100
Quick answers
Wipe times
How often does Atlas - 10x Development (Staging) wipe?
The record of wipes on Atlas - 10x Development (Staging) is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 29 days 4 hours.
Lists and filters
Where does Atlas - 10x Development (Staging) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Atlas - 10x Development (Staging): 10x Rust servers, ranked live and Modded Rust server rankings. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x and it shows up.
What do Atlas - 10x Development (Staging)'s tags tell you?
These are the tags Atlas - 10x Development (Staging) puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 players; ts30 (Group limit): You can have up to 30 in a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166257 (Build): Running game build 166257; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
What settings and rules does Atlas - 10x Development (Staging) have in place?
Gather rate on Atlas - 10x Development (Staging) is 10x, according to its name. 30 players is the group cap. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is Atlas - 10x Development (Staging) running?
The setup is Rust network protocol 2634 and build 166257 on Linux, and that is Atlas - 10x Development (Staging). The same protocol is required to join, and Steam takes care of the update.
How reliable is Atlas - 10x Development (Staging), and is it online now?
Down at the moment: Atlas - 10x Development (Staging) was last seen 27 days 4 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 29 September 2026, logged by Rust Server Rank.
In which location is Atlas - 10x Development (Staging) hosted?
No region is published by Atlas - 10x Development (Staging). Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 64.40.8.251:28160 is its address.
Player count
How many players does Atlas - 10x Development (Staging) usually have?
Right now Atlas - 10x Development (Staging) is offline, last seen 27 days 4 hours ago.
Where does Atlas - 10x Development (Staging) place in the rankings?
A seven-day player-hours count places Atlas - 10x Development (Staging) at #16,275 across every ranked server, within the top 69%.
Connect
What is the way to join Atlas - 10x Development (Staging)?
You can type client.connect 64.40.8.251:28160 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.