Rust Server RankThe weekly server chart
On air 11,644 servers on air 39,744 listening now 2,959 with a crowd 75 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

UKN.GG - US Training Grounds - Medium II

Offline 64.40.8.178:28014 checked 27d ago

moddedcarbon
This week
16,397down 13.3k
Last week
No. 3,052
Peak
No. 3,052
Days on chart
18
0/ 150
players now
0% full
0
7-day average
peak –
#16,397
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep3,859
  2. 30 Sep3,052
  3. now16,397
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:28 UTC27d ago 1 – running 0
Tue 29 Sep, 09:28 UTC28d ago 7 – 1 days 0
Mon 28 Sep, 09:28 UTC29d ago 7 – 1 days 0
Sun 27 Sep, 09:30 UTC30d ago 15 – 1 days 0
Sat 26 Sep, 09:28 UTC31d ago 15 – 1 days 0
Fri 25 Sep, 09:28 UTC32d ago 10 – 1 days 0
Thu 24 Sep, 09:33 UTC33d ago 5 – 1 days 0
Wed 23 Sep, 09:29 UTC34d ago 5 – 1 days 0
Tue 22 Sep, 09:28 UTC35d ago 7 – 1 days 0
Mon 21 Sep, 09:28 UTC36d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on UKN.GG - US Training Grounds - Medium II when wipe day comes?

5 players is the average busiest figure across its recent wipes. It took 3 hours from the latest wipe for the crowd to peak.

On what schedule does UKN.GG - US Training Grounds - Medium II wipe?

There is no telling the next wipe on UKN.GG - US Training Grounds - Medium II: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 17 hours is how long the current world has been up.

Tag guide

Who operates UKN.GG - US Training Grounds - Medium II?

UKN.GG - US Training Grounds - Medium II and 14 other servers we track publish a ukn.gg hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does UKN.GG - US Training Grounds - Medium II turn up in?

These Rust Server Rank lists feature UKN.GG - US Training Grounds - Medium II: Modded Rust server rankings, Best Rust aim training servers and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do UKN.GG - US Training Grounds - Medium II's tags tell you?

The game's server browser picks up the tags UKN.GG - US Training Grounds - Medium II publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): The slot count is 150; ts500 (Group limit): Teams cap at 500; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot given to you; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on UKN.GG - US Training Grounds - Medium II?

UKN.GG - US Training Grounds - Medium II runs a procedural map of size 6,000 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called UKN Map.

What settings and rules does UKN.GG - US Training Grounds - Medium II have in place?

You will not find a gather rate in UKN.GG - US Training Grounds - Medium II's name. 500 players is the group cap. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.

Server details

What Rust version is UKN.GG - US Training Grounds - Medium II on?

Rust network protocol 2633 and build 165217 is the version, Windows the system, and UKN.GG - US Training Grounds - Medium II the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is UKN.GG - US Training Grounds - Medium II, and is it online now?

Down at the moment: UKN.GG - US Training Grounds - Medium II was last seen 27 days 13 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

In which location is UKN.GG - US Training Grounds - Medium II hosted?

No region tag comes from UKN.GG - US Training Grounds - Medium II, but its name points to North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 64.40.8.178:28014 is its address.

Population

What kind of population does UKN.GG - US Training Grounds - Medium II carry?

Offline at the moment, UKN.GG - US Training Grounds - Medium II was last seen 27 days 13 hours ago.

Where does UKN.GG - US Training Grounds - Medium II place in the rankings?

The last seven days of player hours rank UKN.GG - US Training Grounds - Medium II at #16,397, inside the top 69% of ranked servers.

How to join

How do you get into UKN.GG - US Training Grounds - Medium II?

In Rust, press F1 and enter client.connect 64.40.8.178:28014 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://ukn.gg for its website.

Genre tags

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players The slot count is 150.
ts500
Group limit Teams cap at 500.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Running game build 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP with loot given to you.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.