Rust Server RankThe weekly server chart
On air 11,713 servers on air 43,388 listening now 3,068 with a crowd 103 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 28d ago

moddedcarbon
This week
16,822down 14.3k
Last week
No. 2,538
Peak
No. 2,538
Days on chart
18
0/ 150
players now
0% full
0
7-day average
peak –
#16,822
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep3,434
  2. 30 Sep2,538
  3. now16,822
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC28d ago 0 – running 0
Tue 29 Sep, 09:18 UTC29d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC30d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC31d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC32d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC32d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC33d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC34d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC35d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC36d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on UKN.GG - US Training Grounds - Medium I when wipe day comes?

Averaged over its recent wipes, the crowd reached 9 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

When does UKN.GG - US Training Grounds - Medium I wipe?

There is no telling the next wipe on UKN.GG - US Training Grounds - Medium I: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 28 days 16 hours.

Tags

Who operates UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I and 14 other servers we track publish a ukn.gg hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does UKN.GG - US Training Grounds - Medium I turn up in?

These Rust Server Rank lists include UKN.GG - US Training Grounds - Medium I: Modded Rust server rankings, Best Rust aim training servers and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

How should you read the tags on UKN.GG - US Training Grounds - Medium I?

These are the tags UKN.GG - US Training Grounds - Medium I puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Capacity: 150 slots; ts500 (Group limit): Teams cap at 500; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): The build is 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes free, and you practise aim and PvP; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name UKN Map.

What settings and rules does UKN.GG - US Training Grounds - Medium I have in place?

No gather rate appears in UKN.GG - US Training Grounds - Medium I's name. 500 players is the group cap. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is UKN.GG - US Training Grounds - Medium I running?

On Windows, UKN.GG - US Training Grounds - Medium I runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.

Is UKN.GG - US Training Grounds - Medium I online, and how often does it stay up?

You will find UKN.GG - US Training Grounds - Medium I offline right now, with its last sighting 28 days 12 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Where in the world is UKN.GG - US Training Grounds - Medium I based?

No region tag comes from UKN.GG - US Training Grounds - Medium I, but its name points to North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 64.40.8.157:28014.

Player count

What kind of population does UKN.GG - US Training Grounds - Medium I carry?

Right now UKN.GG - US Training Grounds - Medium I is offline, last seen 28 days 12 hours ago.

Where does UKN.GG - US Training Grounds - Medium I place in the rankings?

Over the last seven days, UKN.GG - US Training Grounds - Medium I has clocked the player hours that put it at #16,822, inside the top 70% of all ranked servers.

Connect

How do you get into UKN.GG - US Training Grounds - Medium I?

In Rust, press F1 and enter client.connect 64.40.8.157:28014 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://ukn.gg for its website.

Genre tags

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Capacity: 150 slots.
ts500
Group limit Teams cap at 500.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build The build is 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training The loot comes free, and you practise aim and PvP.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.