Rust Server RankThe weekly server chart
On air 11,597 servers on air 34,720 listening now 2,891 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

MTRTEST2

Offline 64.40.8.143:22015 checked 9d ago

moddedoxide
This week
15,247down 7.0k
Last week
No. 8,263
Peak
No. 5,329
Days on chart
21
0/ 100
players now
0% full
0
7-day average
peak –
#15,247
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 26 Sep7,846
  2. 18 Oct8,263
  3. now15,247
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep17 Oct21 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:30 UTC12d ago 2 – running 1
Thu 15 Oct, 00:52 UTC13d ago 3 – 1.1 days 0
Sun 20 Sep, 15:40 UTC37d ago 2 halved by day 1 24.4 days 0
Sat 19 Sep, 15:41 UTC38d ago 14+3 queue – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 77/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 34/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 4/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 9/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on MTRTEST2 when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 34 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

How often does MTRTEST2 wipe?

No next wipe can be predicted on MTRTEST2, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 12 days.

Tag guide

Which Rust Server Rank filters and lists does MTRTEST2 turn up in?

These Rust Server Rank lists include MTRTEST2: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on MTRTEST2?

These are the tags MTRTEST2 puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

What rules apply on MTRTEST2, and what settings does it use?

No gather rate appears in MTRTEST2's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is MTRTEST2 on?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and MTRTEST2 the server. To join, your game must be on the same protocol; Steam handles that update.

Is MTRTEST2 online, and how often does it stay up?

Down at the moment: MTRTEST2 was last seen 9 days 10 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 18 September 2026, logged by Rust Server Rank.

Where does MTRTEST2 sit?

There is no region published for MTRTEST2. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 64.40.8.143:22015 is its address.

Population

What kind of population does MTRTEST2 carry?

Right now MTRTEST2 is offline, last seen 9 days 10 hours ago.

Where does MTRTEST2 place in the rankings?

The last seven days of player hours rank MTRTEST2 at #15,247, inside the top 69% of ranked servers.

How to join

How do you get into MTRTEST2?

Press F1 in Rust to bring up the console, then enter client.connect 64.40.8.143:22015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.