Artist page · Modded
MTRTEST
Offline 64.40.8.143:21015 checked 15d ago
- Last week
- No. 4,401
- Peak
- No. 428
- Days on chart
- 32
Rank
- 23 Sep442
- 30 Sep6,712
- 7 Oct6,189
- 14 Oct4,401
- now11,503
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:44 UTC15d ago | 2 | – | running | 2 |
| Tue 13 Oct, 17:29 UTC15d ago | 2 | – | 0.6 days | 2 |
| Mon 12 Oct, 10:31 UTC17d ago | 2 | – | 1.3 days | 1 |
| Sun 11 Oct, 15:51 UTC17d ago | 3 | – | 0.8 days | 3 |
| Sun 11 Oct, 03:04 UTC18d ago | 3 | – | 0.5 days | 0 |
| Fri 9 Oct, 21:46 UTC19d ago | 3 | – | 1.2 days | 1 |
| Tue 6 Oct, 19:47 UTC22d ago | 2 | held half | 3.1 days | 2 |
| Thu 1 Oct, 22:36 UTC FW27d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 01:33 UTC28d ago | 2 | – | 0.9 days | 1 |
| Tue 29 Sep, 06:01 UTC30d ago | 2 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:38 UTC32d ago | 3 | – | 2.3 days | 2 |
| Thu 24 Sep, 06:11 UTC35d ago | 1 | – | 2.6 days | 1 |
| Wed 23 Sep, 20:24 UTC35d ago | 3 | – | 0.4 days | 1 |
| Tue 22 Sep, 15:47 UTC36d ago | 3 | – | 1.2 days | 1 |
| Thu 17 Sep, 15:52 UTC41d ago | 210 | halved by day 4 | 5 days | 1 |
| Thu 17 Sep, 06:51 UTC42d ago | 210 | – | 0.4 days | 1 |
| Wed 16 Sep, 20:25 UTC42d ago | 210+1 queue | – | 0.4 days | 1 |
| Wed 16 Sep, 10:24 UTC43d ago | 210+1 queue | – | 0.4 days | 0 |
| Tue 15 Sep, 23:18 UTC43d ago | 210+1 queue | – | 0.5 days | 0 |
| Tue 15 Sep, 12:18 UTC44d ago | 4+1 queue | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 152/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79/ 700
- 4 RustSpain.com | EU Main 16/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 256/ 700
Quick answers
Reset schedule
What should you expect on MTRTEST when wipe day comes?
Averaged over its recent wipes, the crowd reached 2 at the peak. It took 0 hours from the latest wipe for the crowd to peak.
How often does MTRTEST wipe?
There is no telling the next wipe on MTRTEST: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 15 days 3 hours.
Tag guide
Which Rust Server Rank filters and lists does MTRTEST turn up in?
These Rust Server Rank lists include MTRTEST: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do MTRTEST's tags tell you?
These are the tags MTRTEST puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
What rules apply on MTRTEST, and what settings does it use?
The name of MTRTEST does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server details
What Rust version is MTRTEST on?
The setup is Rust network protocol 2634 and build 167584 on Linux, and that is MTRTEST. The same protocol is required to join, and Steam takes care of the update.
How reliable is MTRTEST, and is it online now?
You will find MTRTEST offline right now, with its last sighting 15 days ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where does MTRTEST sit?
No region is published by MTRTEST. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 64.40.8.143:21015.
Population
Is MTRTEST a busy server?
Offline at the moment, MTRTEST was last seen 15 days ago.
Where does MTRTEST sit in the Rust server rankings?
Over the last seven days, MTRTEST has clocked the player hours that put it at #11,503, inside the top 53% of all ranked servers.
Connect
What is the way to join MTRTEST?
You can type client.connect 64.40.8.143:21015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.