Rust Server RankThe weekly server chart
On air 11,611 servers on air 34,878 listening now 2,847 with a crowd 62 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Die Jedi Scum

Offline 64.31.32.2:28015 checked 1d ago

moddedoxide
This week
15,425down 252
Last week
No. 15,173
Peak
No. 15,125
Days on chart
39
0/ 1000
players now
0% full
0
7-day average
peak –
#15,425
rank
top 69%
80d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,414
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123405:0006:0007:0008:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608005:0006:0007:0008:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 159 on average 44/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 53/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 22/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 4/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 6/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Die Jedi Scum wipe?

The record of wipes on Die Jedi Scum is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 80 days 2 hours is how long the current world has been up.

Tags

Where does Die Jedi Scum appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Die Jedi Scum: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on Die Jedi Scum?

The game's server browser picks up the tags Die Jedi Scum publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): It holds 1,000 players; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game has to match protocol 2632 to get in; cs161125 (Build): Running game build 161125; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Die Jedi Scum play?

A procedural map of size 3,750 with seed 571006982 is what Die Jedi Scum runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Die Jedi Scum, and what settings does it use?

The name of Die Jedi Scum does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched off.

Server info

Which Rust build is Die Jedi Scum running?

The setup is Rust network protocol 2632 and build 161125 on Linux, and that is Die Jedi Scum. The same protocol is required to join, and Steam takes care of the update.

How reliable is Die Jedi Scum, and is it online now?

Last seen 42 hours ago, Die Jedi Scum is offline as you read this. Going by the uptime it reports, the last restart was about 22 hours ago. It was up 77% of the time across the last 7 full days, 130 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Die Jedi Scum run?

Never below 60, it averaged 60 server fps across the last 48 hours. Up to 82,621 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,900 MB. Players call it lag: fps falling and entities piling up.

Where in the world is Die Jedi Scum based?

There is no region published for Die Jedi Scum. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 64.31.32.2:28015.

Player count

Is Die Jedi Scum a busy server?

The last time Die Jedi Scum was seen was 42 hours ago; it is offline now. The seven-day average for players is 0.

Where does Die Jedi Scum sit in the Rust server rankings?

The last seven days of player hours rank Die Jedi Scum at #15,425, inside the top 69% of ranked servers.

How to join

What is the way to join Die Jedi Scum?

In Rust, press F1 and enter client.connect 64.31.32.2:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://qonix.co for its website.

Genre tags

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1000
Max players It holds 1,000 players.
ts8
Group limit This is the game default: 8 to a team.
v2632
Protocol Your game has to match protocol 2632 to get in.
cs161125
Build Running game build 161125.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.