Artist page · Modded · on air
Trust No One
Online 63.135.74.35:28015 checked 10m ago
- Last week
- No. 8,728
- Peak
- No. 4,308
- Days on chart
- 19
Rank
- 10 Oct15,819
- 20 Oct8,728
- now4,435
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:24 UTC9d ago | 2 | – | running | 0 |
| Sat 17 Oct, 20:34 UTC10d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 91/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 104/ 225
- 4 RustSpain.com | EU Main 32/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 90/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 29/ 1000
Quick answers
Wipe times
What happens on wipe day at Trust No One?
2 players is the average busiest figure across its recent wipes. 3 hours after the latest wipe, the crowd hit its peak.
When does Trust No One wipe?
Too few wipes are logged for Trust No One to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 9 days 9 hours is how long the current world has been up.
Tag guide
Where does Trust No One appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Trust No One: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
What do Trust No One's tags tell you?
The game's server browser picks up the tags Trust No One publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on Trust No One?
The map on Trust No One is procedural, size 4,500, seed 1586544950, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Trust No One, and what settings does it use?
The name of Trust No One does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Trust No One running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Trust No One. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Trust No One, and is it online now?
Trust No One is live as you read this. About 42 hours ago it restarted last, judged by its reported uptime. It was up 96% of the time across the last 7 full days, 161 of 168 hours. On 6 October 2026 it first appeared on Rust Server Rank.
Is Trust No One smooth to play on?
Never below 91, it averaged 107 server fps across the last 48 hours. Up to 114,811 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,719 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where in the world is Trust No One based?
No region is published by Trust No One. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 63.135.74.35:28015.
Population
How many players does Trust No One usually have?
Right now 0 players are on Trust No One, with 100 slots in total. It peaked at 3 players in the last seven days, averaging 0.
Where does Trust No One sit in the Rust server rankings?
Over the last seven days, Trust No One has clocked the player hours that put it at #4,439, inside the top 20% of all ranked servers.
How to join
How do you get into Trust No One?
You can type client.connect 63.135.74.35:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.
