Rust Server RankThe weekly server chart
On air 11,672 servers on air 47,205 listening now 2,988 with a crowd 97 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 5m ago

moddedoxide
This week
6,371up 2.8k
Last week
No. 9,186
Peak
No. 6,362
Days on chart
41
0/ 300
players now
0% full
0
7-day average
peak 4
#6,371
rank
top 29% · #1919 in EU
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,194
  2. 2 Oct13,862
  3. 9 Oct14,411
  4. 16 Oct15,154
  5. 23 Oct9,186
  6. now6,375
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5203:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:43 UTC19d ago 0 – running 0
Fri 9 Oct, 15:10 UTC20d ago 1 – 1.1 days 0
Thu 1 Oct, 20:05 UTC FW28d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 12:55 UTC31d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 18:26 UTC43d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

How often does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipe?

There is no telling the next wipe on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 19 days 8 hours.

Tags

Which Rust Server Rank filters and lists does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike turn up in?

These Rust Server Rank lists include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: The EU Rust chart this week, Modded Rust server rankings, Best Rust build servers and Rust creative servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The game's server browser picks up the tags CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike play?

A procedural map of size 4,500 with seed 1337 is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What settings and rules does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike have in place?

No gather rate appears in CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is off.

About the server

What Rust version is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and is it online?

You will find CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online at this moment. About 22 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

The last 48 hours gave an average of 220 server fps, with a floor of 61. Buildings, deployables and everything else added up to as many as 23,891 entities. It climbed to 3,253 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike sit?

The EU tag is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 62.122.215.125:28035.

Population

Is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike a busy server?

Of 300 slots on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 4. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

What position does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike hold among Rust servers?

Seven days of player hours give CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike #6,371 overall, the top 29% of ranked servers, and #1,919 in Europe.

Join details

What is the way to join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

In Rust, press F1 and enter client.connect 62.122.215.125:28035 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://cybershoke.net/rust.

Genre tags

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Capacity: 300 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.