Artist page · Modded · on air
CYBERSHOKE | #3 Vanilla (x2)
Online EU 62.122.215.125:28025 checked 11m ago
- Last week
- No. 3,687
- Peak
- No. 2,276
- Days on chart
- 41
Rank
- 25 Sep3,121
- 2 Oct2,708
- 9 Oct3,807
- 16 Oct2,547
- 23 Oct3,687
- now2,709
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Monday 2 November, 14:59 UTC, in 3d 13h. Every Monday at 14:59 UTC · high confidence
Coming wipes
- 3d 13hMon 2 Nov, 14:59 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 10d 13hMon 9 Nov, 14:59 UTC
- 17d 13hMon 16 Nov, 14:59 UTC
- 24d 13hMon 23 Nov, 14:59 UTC
- 31d 13hMon 30 Nov, 14:59 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 38d 13hMon 7 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:59 UTC3d ago | 12 | – | running | 1 |
| Mon 19 Oct, 15:00 UTC10d ago | 4 | held half | 7 days | 0 |
| Mon 12 Oct, 15:00 UTC17d ago | 7 | halved by day 4 | 7 days | 2 |
| Mon 5 Oct, 14:59 UTC24d ago | 3 | held half | 7 days | 1 |
| Mon 28 Sep, 15:00 UTC31d ago | 9 | halved by day 3 | 7 days | 1 |
| Mon 21 Sep, 15:00 UTC38d ago | 5 | held half | 7 days | 0 |
| Mon 14 Sep, 15:00 UTC45d ago | 7 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10 191/ 240
- 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 14/ 1000
- 3 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 55/ 1900
- 4 Magic Rust #14 — Modded 2x (No limit) | Pyccкий 22/ 100
- 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! 25/ 100
- 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 1/ 100
Quick answers
Reset schedule
What happens on wipe day at CYBERSHOKE | #3 Vanilla (x2)?
8 players is the average busiest figure across its recent wipes. 25 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 60% of its recent wipes. Where it failed to hold, day 3.5 is when the crowd went under half.
On what schedule does CYBERSHOKE | #3 Vanilla (x2) wipe?
CYBERSHOKE | #3 Vanilla (x2) follows a wipe rhythm of every Monday at 14:59 UTC. Monday 2 November at 14:59 UTC is when the next wipe is due. The world it is running now dates from 3 days 10 hours. The tags state that wipes happen weekly.
Tags
Where does CYBERSHOKE | #3 Vanilla (x2) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include CYBERSHOKE | #3 Vanilla (x2): Best 2x Rust servers, The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What is meant by the tags on CYBERSHOKE | #3 Vanilla (x2)?
These are the tags CYBERSHOKE | #3 Vanilla (x2) puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts24 (Group limit): A team takes at most 24; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): Europe is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on CYBERSHOKE | #3 Vanilla (x2)?
The map on CYBERSHOKE | #3 Vanilla (x2) is procedural, size 4,000, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.
What rules apply on CYBERSHOKE | #3 Vanilla (x2), and what settings does it use?
By its name, CYBERSHOKE | #3 Vanilla (x2) runs 2x gather. The group limit is 24 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is CYBERSHOKE | #3 Vanilla (x2) on?
On Windows, CYBERSHOKE | #3 Vanilla (x2) runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is CYBERSHOKE | #3 Vanilla (x2) online, and how often does it stay up?
Right now CYBERSHOKE | #3 Vanilla (x2) is up and taking players. Its own uptime figure puts the last restart at roughly 21 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
What is performance like on CYBERSHOKE | #3 Vanilla (x2)?
Its average over the last 48 hours was 148 server fps; 44 was the lowest it went. The world carried as many as 104,751 entities, buildings and deployables among them. Memory use reached 3,951 MB at its peak. Players call it lag: fps falling and entities piling up.
In which location is CYBERSHOKE | #3 Vanilla (x2) hosted?
The EU tag is what CYBERSHOKE | #3 Vanilla (x2) uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 62.122.215.125:28025 is its address.
Population
What kind of population does CYBERSHOKE | #3 Vanilla (x2) carry?
Of 300 slots on CYBERSHOKE | #3 Vanilla (x2), 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 12. Its busiest hour in the last 48 hours was 16:00 UTC, when it averaged 4 players.
What position does CYBERSHOKE | #3 Vanilla (x2) hold among Rust servers?
In Europe the player-hours chart puts CYBERSHOKE | #3 Vanilla (x2) at #1,035; across all ranked servers that is #2,709 and the top 12% over the last seven days.
Connect
What is the way to join CYBERSHOKE | #3 Vanilla (x2)?
Press F1 in Rust to bring up the console, then enter client.connect 62.122.215.125:28025. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://cybershoke.net/rust.
