Artist page · Modded · on air
CYBERSHOKE | #2 Vanilla (x2)
Online EU 62.122.215.125:28020 checked 8m ago
- Last week
- No. 3,465
- Peak
- No. 2,258
- Days on chart
- 41
Rank
- 25 Sep2,775
- 2 Oct2,491
- 9 Oct2,804
- 16 Oct3,039
- 23 Oct3,465
- now2,578
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 14:59 UTC, in 11h. Every Friday at 14:59 UTC · high confidence
Coming wipes
- 11hFri 30 Oct, 14:59 UTC
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 7d 11hFri 6 Nov, 14:59 UTC
- 14d 11hFri 13 Nov, 14:59 UTC
- 21d 11hFri 20 Nov, 14:59 UTC
- 28d 11hFri 27 Nov, 14:59 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 35d 11hFri 4 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:59 UTC6d ago | 5 | – | running | 1 |
| Fri 16 Oct, 14:59 UTC13d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 14:58 UTC20d ago | 7 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 14:59 UTC27d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 14:59 UTC34d ago | 8 | halved by day 5 | 7 days | 1 |
| Fri 18 Sep, 14:59 UTC41d ago | 9 | halved by day 2 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10 157/ 210
- 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 10/ 1000
- 3 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 33/ 1900
- 4 Magic Rust #14 — Modded 2x (No limit) | Pyccкий 29/ 100
- 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! 28/ 100
- 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 2/ 700
Quick answers
Reset schedule
What should you expect on CYBERSHOKE | #2 Vanilla (x2) when wipe day comes?
6 players is the average busiest figure across its recent wipes. It took 22 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 3.
When does CYBERSHOKE | #2 Vanilla (x2) wipe?
CYBERSHOKE | #2 Vanilla (x2) follows a wipe rhythm of every Friday at 14:59 UTC. Friday 30 October at 14:59 UTC is when the next wipe is due. 6 days 12 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.
Tag guide
Where does CYBERSHOKE | #2 Vanilla (x2) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature CYBERSHOKE | #2 Vanilla (x2): Best 2x Rust servers, The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What is meant by the tags on CYBERSHOKE | #2 Vanilla (x2)?
These are the tags CYBERSHOKE | #2 Vanilla (x2) puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Capacity: 200 slots; ts24 (Group limit): A team takes at most 24; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): The server browser files this one under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does CYBERSHOKE | #2 Vanilla (x2) play?
CYBERSHOKE | #2 Vanilla (x2) runs a procedural map of size 3,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.
What settings and rules does CYBERSHOKE | #2 Vanilla (x2) have in place?
By its name, CYBERSHOKE | #2 Vanilla (x2) runs 2x gather. The group limit is 24 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is CYBERSHOKE | #2 Vanilla (x2) running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and CYBERSHOKE | #2 Vanilla (x2) the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is CYBERSHOKE | #2 Vanilla (x2) online, and how often does it stay up?
CYBERSHOKE | #2 Vanilla (x2) is live as you read this. About 23 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does CYBERSHOKE | #2 Vanilla (x2) run?
Its average over the last 48 hours was 184 server fps; 145 was the lowest it went. Up to 75,873 entities sat in the world: buildings, deployables and the rest. It climbed to 2,840 MB of memory at most. Players call it lag: fps falling and entities piling up.
Where does CYBERSHOKE | #2 Vanilla (x2) sit?
In Europe, CYBERSHOKE | #2 Vanilla (x2) lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 62.122.215.125:28020.
Player count
How many players does CYBERSHOKE | #2 Vanilla (x2) usually have?
Of 200 slots on CYBERSHOKE | #2 Vanilla (x2), 0 are taken at the moment. It peaked at 8 players in the last seven days, averaging 1. At 12:00 UTC it saw its busiest spell of the last 48 hours, averaging 3 players.
Where does CYBERSHOKE | #2 Vanilla (x2) sit in the Rust server rankings?
Seven days of player hours give CYBERSHOKE | #2 Vanilla (x2) #2,564 overall, the top 12% of ranked servers, and #986 in Europe.
Connect
How do you get into CYBERSHOKE | #2 Vanilla (x2)?
You can type client.connect 62.122.215.125:28020 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://cybershoke.net/rust for its website.
