Artist page · Modded
IKS[211 Devblog]
Offline 57.131.161.238:27015 checked 8d ago
- Last week
- No. 8,752
- Peak
- No. 8,615
- Days on chart
- 12
Rank
- 20 Oct8,752
- now13,059
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 115/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 57/ 700
- 5 RustSpain.com | EU Main 6/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1000
Quick answers
Wipe days
On what schedule does IKS[211 Devblog] wipe?
The record of wipes on IKS[211 Devblog] is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 16 days 11 hours is how long the current world has been up.
Tag guide
Where does IKS[211 Devblog] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature IKS[211 Devblog]: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded.
How should you read the tags on IKS[211 Devblog]?
These are the tags IKS[211 Devblog] puts out, and the game's server browser reads them: mp10 (Max players): It holds 10 players; v2164 (Protocol): Your game has to match protocol 2164 to get in; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; hb68d7370 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
What settings and rules does IKS[211 Devblog] have in place?
The name of IKS[211 Devblog] does not state a gather rate. No group limit is published. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.
Server details
Which Rust build is IKS[211 Devblog] running?
Rust network protocol 2164 is the version, Windows the system, and IKS[211 Devblog] the server. The same protocol is required to join, and Steam takes care of the update.
Is IKS[211 Devblog] online, and how often does it stay up?
You will find IKS[211 Devblog] offline right now, with its last sighting 8 days 23 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 16 October 2026 it first appeared on Rust Server Rank.
Where does IKS[211 Devblog] sit?
No region is published by IKS[211 Devblog]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 57.131.161.238:27015.
Numbers
How many players does IKS[211 Devblog] usually have?
Right now IKS[211 Devblog] is offline, last seen 8 days 23 hours ago.
What position does IKS[211 Devblog] hold among Rust servers?
Over the last seven days, IKS[211 Devblog] has clocked the player hours that put it at #13,059, inside the top 59% of all ranked servers.
Join details
What is the way to join IKS[211 Devblog]?
Press F1 in Rust to bring up the console, then enter client.connect 57.131.161.238:27015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.