Rust Server RankThe weekly server chart
On air 11,763 servers on air 72,839 listening now 3,472 with a crowd 218 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

US Testing Server

Online NA 54.39.102.131:28015 checked 8m ago

moddedoxide
This week
15,290down 165
Last week
No. 15,125
Peak
No. 15,125
Days on chart
35
0/ ?
players now
0
7-day average
peak –
#15,290
rank
top 69% · #1497 in NA
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct16,111
  2. 8 Oct15,970
  3. 15 Oct15,854
  4. 22 Oct15,125
  5. now15,349
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

0510152000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
43%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:31 UTC13d ago 0 – running 0
Thu 15 Oct, 09:31 UTC14d ago 0 – 0.7 days 0
Wed 14 Oct, 17:31 UTC15d ago 0 – 0.7 days 0
Wed 14 Oct, 01:31 UTC15d ago 0 – 0.7 days 0
Tue 13 Oct, 01:45 UTC16d ago 0 – 1 days 0
Sun 27 Sep, 05:22 UTC32d ago 0 – 15.8 days 0
Sat 26 Sep, 20:53 UTC33d ago 0 – 0.4 days 0
Sat 26 Sep, 02:25 UTC33d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average 39/ 100
  2. 2 [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average 33/ 50
  3. 3 [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 94/ 100
  4. 4 Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 7/ 150
  5. 5 [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average 16/ 175
  6. 6 Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 6/ 90
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on US Testing Server when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does US Testing Server wipe?

US Testing Server picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 13 days 21 hours.

Lists and filters

Which Rust Server Rank filters and lists does US Testing Server turn up in?

These Rust Server Rank lists include US Testing Server: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on US Testing Server?

Here are the tags US Testing Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): The server browser files this one under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on US Testing Server?

A procedural map of size 3,700 with seed 1337 is what US Testing Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules apply on US Testing Server, and what settings does it use?

You will not find a gather rate in US Testing Server's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is US Testing Server running?

The setup is Rust network protocol 2634 and build 167584 on Windows, and that is US Testing Server. The same protocol is required to join, and Steam takes care of the update.

How dependable is US Testing Server, and is it online?

You will find US Testing Server online at this moment. Going by the uptime it reports, the last restart was about 10 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

What is performance like on US Testing Server?

Its average over the last 48 hours was 20 server fps; 20 was the lowest it went. Buildings, deployables and everything else added up to as many as 69,605 entities. It climbed to 2,225 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is US Testing Server hosted?

The NA tag is what US Testing Server uses to list itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 54.39.102.131:28015 is its address.

Numbers

How many players does US Testing Server usually have?

US Testing Server shows 0 players as of right now. The seven-day average for players is 0.

Where does US Testing Server place in the rankings?

The last seven days of player hours put US Testing Server at #15,290, within the top 69% of ranked servers and at #1,497 in North America.

Join details

How do you get into US Testing Server?

Press F1 in Rust to bring up the console, then enter client.connect 54.39.102.131:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.