Rust Server RankThe weekly server chart
On air 11,763 servers on air 72,839 listening now 3,472 with a crowd 218 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

US Testing Server

Online NA 54.39.102.131:21015 checked 6m ago

moddedoxide
This week
15,290down 165
Last week
No. 15,125
Peak
No. 15,125
Days on chart
34
0/ ?
players now
0
7-day average
peak –
#15,290
rank
top 69% · #1497 in NA
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct16,111
  2. 8 Oct15,970
  3. 15 Oct15,854
  4. 22 Oct15,125
  5. now15,349
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

0510152000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:30 UTC14d ago 0 – running 0
Wed 14 Oct, 21:21 UTC15d ago 0 – 1 days 0
Wed 14 Oct, 13:30 UTC15d ago 0 – 0.3 days 0
Tue 13 Oct, 13:21 UTC16d ago 0 – 1 days 0
Tue 13 Oct, 01:44 UTC16d ago 0 – 0.5 days 0
Sat 26 Sep, 20:50 UTC33d ago 0 – 16.2 days 0
Fri 25 Sep, 23:26 UTC33d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average 39/ 100
  2. 2 [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average 33/ 50
  3. 3 [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 94/ 100
  4. 4 Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 7/ 150
  5. 5 [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average 16/ 175
  6. 6 Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 6/ 90
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on US Testing Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.

When does US Testing Server wipe?

No next wipe can be predicted on US Testing Server, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 14 days 1 hours.

Tags

Which Rust Server Rank filters and lists does US Testing Server turn up in?

These Rust Server Rank lists include US Testing Server: Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do US Testing Server's tags tell you?

These are the tags US Testing Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): North America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does US Testing Server play?

US Testing Server runs a procedural map of size 1,024 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name CraggyIsland.

What settings and rules does US Testing Server have in place?

No gather rate appears in US Testing Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is US Testing Server on?

On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update.

Is US Testing Server online, and how often does it stay up?

Right now US Testing Server is up and taking players. Its own uptime figure puts the last restart at roughly 11 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

Is US Testing Server smooth to play on?

Never below 18, it averaged 20 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 2,909 entities. At its highest, memory use hit 632 MB. Players call it lag: fps falling and entities piling up.

In which location is US Testing Server hosted?

The NA tag is what US Testing Server uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 54.39.102.131:21015.

Numbers

Is US Testing Server a busy server?

Right now you'll find 0 players on US Testing Server. It averaged 0 players over the past seven days.

Where does US Testing Server sit in the Rust server rankings?

In North America the player-hours chart puts US Testing Server at #1,497; across all ranked servers that is #15,290 and the top 69% over the last seven days.

How to join

What is the way to join US Testing Server?

In Rust, press F1 and enter client.connect 54.39.102.131:21015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Capacity: 0 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.