Artist page · Modded · on air
Todd's Testing Ground
Online EU 54.38.78.147:28015 checked 3h ago
- Last week
- No. 5,630
- Peak
- No. 5,605
- Days on chart
- 17
Rank
- 14 Oct12,069
- 21 Oct5,630
- now7,567
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:04 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 4 RustSpain.com | EU Main 19/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 453/ 700
Quick answers
Reset schedule
On what schedule does Todd's Testing Ground wipe?
No rhythm can be read yet from the wipes on record for Todd's Testing Ground. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 20 hours.
Lists and filters
Which Rust Server Rank filters and lists does Todd's Testing Ground turn up in?
These Rust Server Rank lists include Todd's Testing Ground: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on Todd's Testing Ground?
Here are the tags Todd's Testing Ground publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on Todd's Testing Ground?
The map on Todd's Testing Ground is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.
What settings and rules does Todd's Testing Ground have in place?
You will not find a gather rate in Todd's Testing Ground's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is Todd's Testing Ground running?
On Linux, Todd's Testing Ground runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How reliable is Todd's Testing Ground, and is it online now?
Todd's Testing Ground is live as you read this. Going by the uptime it reports, the last restart was about 16 hours ago. 110 of 168 hours is 65% of the time over the last 7 full days. On 12 October 2026 it first appeared on Rust Server Rank.
How smoothly does Todd's Testing Ground run?
Never below 11, it averaged 52 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 116,153 entities. It climbed to 4,451 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is Todd's Testing Ground hosted?
The EU tag is what Todd's Testing Ground uses to list itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 54.38.78.147:28015.
Population
Is Todd's Testing Ground a busy server?
Of 20 slots on Todd's Testing Ground, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 07:00 UTC, when it averaged 1 players.
What position does Todd's Testing Ground hold among Rust servers?
Seven days of player hours give Todd's Testing Ground #7,520 overall, the top 34% of ranked servers, and #2,041 in Europe.
Connect
How do you get into Todd's Testing Ground?
Press F1 in Rust to bring up the console, then enter client.connect 54.38.78.147:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.