Artist page · Modded
Dev-The Walking Life
Offline 51.91.234.88:21650 checked 2d ago
- Last week
- No. 15,125
- Peak
- No. 9,439
- Days on chart
- 28
Rank
- 8 Oct12,311
- 15 Oct10,219
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:12 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 170/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251/ 700
- 6 RustSpain.com | EU Main 350/ 350
Quick answers
Reset schedule
What should you expect on Dev-The Walking Life when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.
When does Dev-The Walking Life wipe?
The record of wipes on Dev-The Walking Life is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 22 days.
Lists and filters
Where does Dev-The Walking Life appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Dev-The Walking Life: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
How should you read the tags on Dev-The Walking Life?
Here are the tags Dev-The Walking Life publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Dev-The Walking Life?
A procedural map of size 6,000 with seed 395335856 is what Dev-The Walking Life runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does Dev-The Walking Life have in place?
No gather rate appears in Dev-The Walking Life's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Dev-The Walking Life running?
Rust network protocol 2634 and build 168909 is the version, Linux the system, and Dev-The Walking Life the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Dev-The Walking Life, and is it online?
You will find Dev-The Walking Life offline right now, with its last sighting 2 days 12 hours ago. It was up 74% of the time across the last 7 full days, 124 of 168 hours. The first sighting here was on 2 October 2026, logged by Rust Server Rank.
Where does Dev-The Walking Life sit?
No region comes from Dev-The Walking Life. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.91.234.88:21650.
Numbers
Is Dev-The Walking Life a busy server?
The last time Dev-The Walking Life was seen was 2 days 12 hours ago; it is offline now. It averaged 0 players over the past seven days.
What position does Dev-The Walking Life hold among Rust servers?
A seven-day player-hours count places Dev-The Walking Life at #15,341 across every ranked server, within the top 69%.
Join details
How do you get into Dev-The Walking Life?
You can type client.connect 51.91.234.88:21650 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.