Rust Server RankThe weekly server chart
On air 11,709 servers on air 54,841 listening now 3,244 with a crowd 155 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly

Online 51.89.8.206:28015 checked 6m ago

moddedoxide
This week
4,594up 7.6k
Last week
No. 12,152
Peak
No. 4,621
Days on chart
8
0/ 125
players now
0% full
0
7-day average
peak 6
#4,594
rank
top 21%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct12,152
  2. now4,621
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:06 UTC4d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 124/ 100
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185/ 225
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 75/ 700
  4. 4 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8/ 200
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 16/ 1000
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 81 on average 221/ 700
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly when wipe day comes?

The busiest moments of its recent wipes averaged 6 players. 5 hours after the latest wipe, the crowd hit its peak.

How often does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly wipe?

No rhythm can be read yet from the wipes on record for WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 3 days 23 hours.

Tags

Which Rust Server Rank filters and lists does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly turn up in?

These Rust Server Rank lists feature WARRIOR-RO | EU/RO | Vanilla+ | Biweekly: The EU Rust chart this week and Modded Rust server rankings. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What is meant by the tags on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

These are the tags WARRIOR-RO | EU/RO | Vanilla+ | Biweekly puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly play?

A procedural map of size 4,000 is what WARRIOR-RO | EU/RO | Vanilla+ | Biweekly runs, generated by the game.

What rules apply on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, and what settings does it use?

You will not find a gather rate in WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and WARRIOR-RO | EU/RO | Vanilla+ | Biweekly the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, and is it online now?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is live as you read this. About 3 days 21 hours ago it restarted last, judged by its reported uptime. 143 of 144 hours is 99% of the time over the last 6 full days. It came to Rust Server Rank on 22 October 2026 for the first time.

How smoothly does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?

Its average over the last 48 hours was 229 server fps; 213 was the lowest it went. Buildings, deployables and everything else added up to as many as 94,864 entities. At its highest, memory use hit 3,686 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly based?

Its name points to Europe, though WARRIOR-RO | EU/RO | Vanilla+ | Biweekly publishes no region tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.89.8.206:28015.

Population

Is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly a busy server?

Right now 0 players are on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, with 125 slots in total. Averaging 0 players over the last week, it hit a high of 6. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 2 players.

Where does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly sit in the Rust server rankings?

The last seven days of player hours rank WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,594, inside the top 21% of ranked servers.

Connect

What is the way to join WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

You can type client.connect 51.89.8.206:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp125
Max players The slot count is 125.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.