Rust Server RankThe weekly server chart
On air 11,699 servers on air 40,133 listening now 2,984 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

4Netplayers MrWolfCommunity Server

Online 51.89.172.53:24900 checked 11m ago

moddedoxide
This week
6,322NEW
Last week
–
Peak
No. 6,338
Days on chart
3
0/ 10
players now
0% full
1
7-day average
peak 2
#6,322
rank
top 28%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.511.5216:0020:0000:0015:0020:0000:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
01020304016:0020:0000:0015:0020:0000:00Wiped Tue 27 Oct, 16:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:39 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

How often does 4Netplayers MrWolfCommunity Server wipe?

Too few wipes are logged for 4Netplayers MrWolfCommunity Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 33 hours is how long the current world has been up.

Tags

Where does 4Netplayers MrWolfCommunity Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 4Netplayers MrWolfCommunity Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on 4Netplayers MrWolfCommunity Server?

The game's server browser picks up the tags 4Netplayers MrWolfCommunity Server publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on 4Netplayers MrWolfCommunity Server?

4Netplayers MrWolfCommunity Server runs a procedural map of size 3,700 with seed 464832282, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does 4Netplayers MrWolfCommunity Server have in place?

No gather rate appears in 4Netplayers MrWolfCommunity Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is 4Netplayers MrWolfCommunity Server running?

On Linux, 4Netplayers MrWolfCommunity Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is 4Netplayers MrWolfCommunity Server, and is it online now?

4Netplayers MrWolfCommunity Server is live as you read this. About 10 hours ago it restarted last, judged by its reported uptime. Across the last 1 full day, 12 of 24 hours were live: 50% uptime. It came to Rust Server Rank on 27 October 2026 for the first time.

Is 4Netplayers MrWolfCommunity Server smooth to play on?

Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. The world carried as many as 79,492 entities, buildings and deployables among them. It climbed to 2,558 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does 4Netplayers MrWolfCommunity Server sit?

There is no region published for 4Netplayers MrWolfCommunity Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.89.172.53:24900.

Player count

What kind of population does 4Netplayers MrWolfCommunity Server carry?

Of 10 slots on 4Netplayers MrWolfCommunity Server, 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 2. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does 4Netplayers MrWolfCommunity Server sit in the Rust server rankings?

A seven-day player-hours count places 4Netplayers MrWolfCommunity Server at #6,322 across every ranked server, within the top 28%.

Join details

What is the way to join 4Netplayers MrWolfCommunity Server?

In Rust, press F1 and enter client.connect 51.89.172.53:24900 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.