Artist page · Modded · on air
4Netplayers MrWolfCommunity Server
Online 51.89.172.53:24900 checked 11m ago
- Last week
- –
- Peak
- No. 6,338
- Days on chart
- 3
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:39 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 27/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2/ 1000
Quick answers
Wipe times
How often does 4Netplayers MrWolfCommunity Server wipe?
Too few wipes are logged for 4Netplayers MrWolfCommunity Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 33 hours is how long the current world has been up.
Tags
Where does 4Netplayers MrWolfCommunity Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include 4Netplayers MrWolfCommunity Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on 4Netplayers MrWolfCommunity Server?
The game's server browser picks up the tags 4Netplayers MrWolfCommunity Server publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on 4Netplayers MrWolfCommunity Server?
4Netplayers MrWolfCommunity Server runs a procedural map of size 3,700 with seed 464832282, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does 4Netplayers MrWolfCommunity Server have in place?
No gather rate appears in 4Netplayers MrWolfCommunity Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is 4Netplayers MrWolfCommunity Server running?
On Linux, 4Netplayers MrWolfCommunity Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How reliable is 4Netplayers MrWolfCommunity Server, and is it online now?
4Netplayers MrWolfCommunity Server is live as you read this. About 10 hours ago it restarted last, judged by its reported uptime. Across the last 1 full day, 12 of 24 hours were live: 50% uptime. It came to Rust Server Rank on 27 October 2026 for the first time.
Is 4Netplayers MrWolfCommunity Server smooth to play on?
Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. The world carried as many as 79,492 entities, buildings and deployables among them. It climbed to 2,558 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does 4Netplayers MrWolfCommunity Server sit?
There is no region published for 4Netplayers MrWolfCommunity Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.89.172.53:24900.
Player count
What kind of population does 4Netplayers MrWolfCommunity Server carry?
Of 10 slots on 4Netplayers MrWolfCommunity Server, 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 2. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.
Where does 4Netplayers MrWolfCommunity Server sit in the Rust server rankings?
A seven-day player-hours count places 4Netplayers MrWolfCommunity Server at #6,322 across every ranked server, within the top 28%.
Join details
What is the way to join 4Netplayers MrWolfCommunity Server?
In Rust, press F1 and enter client.connect 51.89.172.53:24900 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.