Rust Server RankThe weekly server chart
On air 11,722 servers on air 61,093 listening now 3,368 with a crowd 184 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Jack&Cooper

Online 51.81.179.99:28015 checked 11m ago

moddedoxide
This week
8,385NEW
Last week
–
Peak
No. 8,512
Days on chart
6
1/ 2
players now
50% full
1
7-day average
peak 2
#8,385
rank
top 38%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.511.5208:0011:0012:0021:0022:0009:00Wiped Wed 28 Oct, 08:23 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020008:0011:0012:0021:0022:0009:00Wiped Wed 28 Oct, 08:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:23 UTC1d ago – – running 0
Sat 24 Oct, 14:25 UTC4d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Jack&Cooper?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

When does Jack&Cooper wipe?

No rhythm can be read yet from the wipes on record for Jack&Cooper. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 24 hours.

Tags

Where does Jack&Cooper appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Jack&Cooper: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Jack&Cooper?

The game's server browser picks up the tags Jack&Cooper publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Jack&Cooper play?

Jack&Cooper runs a procedural map of size 4,500 with seed 2147483647, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Jack&Cooper have in place?

The name of Jack&Cooper does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Jack&Cooper running?

On Linux, Jack&Cooper runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is Jack&Cooper online, and how often does it stay up?

Right now Jack&Cooper is up and taking players. About 36 minutes ago it restarted last, judged by its reported uptime. 6 of 96 hours is 6% of the time over the last 4 full days. It came to Rust Server Rank on 24 October 2026 for the first time.

Is Jack&Cooper smooth to play on?

The last 48 hours gave an average of 122 server fps, with a floor of 114. Buildings, deployables and everything else added up to as many as 115,999 entities. At its highest, memory use hit 3,806 MB. What you feel as lag is low fps and an entity count on the way up.

Where does Jack&Cooper sit?

There is no region published for Jack&Cooper. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.81.179.99:28015 is its address.

Population

How many players does Jack&Cooper usually have?

Of 2 slots on Jack&Cooper, 1 are taken at the moment. It peaked at 2 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 22:00 UTC, averaging 2 players.

Where does Jack&Cooper sit in the Rust server rankings?

Over the last seven days, Jack&Cooper has clocked the player hours that put it at #8,385, inside the top 38% of all ranked servers.

Connect

What is the way to join Jack&Cooper?

Press F1 in Rust to bring up the console, then enter client.connect 51.81.179.99:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players It holds 2 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.