Rust Server RankThe weekly server chart
On air 11,763 servers on air 72,839 listening now 3,472 with a crowd 218 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Shockbyte Rust Server

Online 51.81.179.39:27196 checked 8m ago

moddedoxide
This week
15,290down 1.8k
Last week
No. 13,462
Peak
No. 6,717
Days on chart
40
0/ 10
players now
0% full
0
7-day average
peak –
#15,290
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,723
  2. 1 Oct7,751
  3. 8 Oct14,395
  4. 15 Oct15,854
  5. 22 Oct13,462
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:12 UTC21d ago 1 – running 0
Tue 29 Sep, 23:18 UTC29d ago 1 halved by day 2 9 days 0
Sun 27 Sep, 19:31 UTC32d ago 2 held half 2.2 days 0
Sat 19 Sep, 06:17 UTC40d ago 2 halved by day 2 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 34/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 68/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 21/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 72/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 268/ 310
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on A Shockbyte Rust Server when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted on A Shockbyte Rust Server, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 21 days.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do A Shockbyte Rust Server's tags tell you?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

The map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is A Shockbyte Rust Server on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles that update.

Is A Shockbyte Rust Server online, and how often does it stay up?

You will find A Shockbyte Rust Server online at this moment. Its own uptime figure puts the last restart at roughly 8 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 19 September 2026 for the first time.

Is A Shockbyte Rust Server smooth to play on?

The last 48 hours gave an average of 120 server fps, with a floor of 111. The world carried as many as 48,933 entities, buildings and deployables among them. At its highest, memory use hit 3,618 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.81.179.39:27196.

Population

How many players does A Shockbyte Rust Server usually have?

The live picture at A Shockbyte Rust Server: 0 players, 10 slots. It averaged 0 players over the past seven days.

Where does A Shockbyte Rust Server place in the rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,290, inside the top 69% of all ranked servers.

Join details

How do you get into A Shockbyte Rust Server?

You can type client.connect 51.81.179.39:27196 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.