Rust Server RankThe weekly server chart
On air 11,767 servers on air 74,585 listening now 3,497 with a crowd 237 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Coog's Hunger Games

Online 51.81.179.115:27457 checked 6m ago

moddedoxide
This week
9,255up 3.5k
Last week
No. 12,707
Peak
No. 5,304
Days on chart
40
0/ 1
players now
0% full
0
7-day average
peak 1
#9,255
rank
top 42%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,245
  2. 1 Oct5,768
  3. 8 Oct5,724
  4. 15 Oct6,049
  5. 22 Oct12,707
  6. now9,280
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:12 UTC5d ago 1 – running 0
Thu 15 Oct, 01:19 UTC14d ago 1 halved by day 3 9.7 days 0
Tue 13 Oct, 03:18 UTC16d ago 1 – 1.9 days 0
Mon 12 Oct, 15:53 UTC17d ago 1 – 0.5 days 0
Sun 11 Oct, 15:26 UTC18d ago 1 – 1 days 0
Fri 9 Oct, 13:58 UTC20d ago 1 held half 2.1 days 1
Fri 9 Oct, 00:24 UTC20d ago 1 – 0.6 days 0
Thu 8 Oct, 00:01 UTC21d ago 1 – 1 days 0
Wed 7 Oct, 02:41 UTC22d ago 1 – 0.9 days 0
Sat 3 Oct, 19:12 UTC26d ago 1 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Coog's Hunger Games when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

How often does Coog's Hunger Games wipe?

Coog's Hunger Games picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 5 days 3 hours is how long the current world has been up.

Lists and filters

Where does Coog's Hunger Games appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Coog's Hunger Games: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do Coog's Hunger Games's tags tell you?

Here are the tags Coog's Hunger Games publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Coog's Hunger Games play?

The map on Coog's Hunger Games is procedural, size 4,000, seed 6969, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Coog's Hunger Games, and what settings does it use?

You will not find a gather rate in Coog's Hunger Games's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Coog's Hunger Games running?

On Linux, Coog's Hunger Games runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Coog's Hunger Games, and is it online?

You will find Coog's Hunger Games online at this moment. Going by the uptime it reports, the last restart was about 3 hours ago. It was up 65% of the time across the last 7 full days, 110 of 168 hours. It came to Rust Server Rank on 20 September 2026 for the first time.

Is Coog's Hunger Games smooth to play on?

The last 48 hours gave an average of 164 server fps, with a floor of 109. Buildings, deployables and everything else added up to as many as 90,909 entities. At its highest, memory use hit 3,785 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Coog's Hunger Games sit?

There is no region published for Coog's Hunger Games. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 51.81.179.115:27457.

Numbers

What kind of population does Coog's Hunger Games carry?

Right now 0 players are on Coog's Hunger Games, with 1 slots in total. Averaging 0 players over the last week, it hit a high of 1.

Where does Coog's Hunger Games sit in the Rust server rankings?

A seven-day player-hours count places Coog's Hunger Games at #9,255 across every ranked server, within the top 42%.

How to join

What is the way to join Coog's Hunger Games?

Press F1 in Rust to bring up the console, then enter client.connect 51.81.179.115:27457. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.