Rust Server RankThe weekly server chart
On air 11,863 servers on air 104,004 listening now 3,955 with a crowd 547 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Shockbyte Rust Server

Online 51.81.176.49:27656 checked 10m ago

moddedcarbon
This week
7,333NEW
Last week
–
Peak
No. 7,356
Days on chart
6
0/ 2
players now
0% full
0
7-day average
peak 2
#7,333
rank
top 33%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

020040060080020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:22 UTC2d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on A Shockbyte Rust Server when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. It took 1 hours from the latest wipe for the crowd to peak.

How often does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 2 days 5 hours.

Tags

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.

What do A Shockbyte Rust Server's tags tell you?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmweapontest (Game mode): Weapontest; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 800000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does A Shockbyte Rust Server have in place?

You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Shockbyte Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 10 hours ago. Across the last 4 full days it stayed up for 59 of 96 hours, 61% of the time. It came to Rust Server Rank on 24 October 2026 for the first time.

How smoothly does A Shockbyte Rust Server run?

The last 48 hours gave an average of 477 server fps, with a floor of 466. The world carried as many as 8,946 entities, buildings and deployables among them. It climbed to 3,055 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is A Shockbyte Rust Server hosted?

There is no region published for A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.81.176.49:27656.

Player count

Is A Shockbyte Rust Server a busy server?

Right now 0 players are on A Shockbyte Rust Server, with 2 slots in total. It peaked at 2 players in the last seven days, averaging 0.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #7,333, inside the top 33% of ranked servers.

Join details

What is the way to join A Shockbyte Rust Server?

You can type client.connect 51.81.176.49:27656 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmweapontest,cs168909,ts8,^z,^y

Game

gmweapontest
Game mode Weapontest.
mp2
Max players The slot count is 2.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.