Rust Server RankThe weekly server chart
On air 11,806 servers on air 72,381 listening now 3,700 with a crowd 114 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

Online 51.81.167.131:60402 checked 8m ago

moddedcarbonpve
This week
9,293up 1.4k
Last week
No. 10,690
Peak
No. 5,546
Days on chart
39
0/ 25
players now
0% full
0
7-day average
peak 1
#9,293
rank
top 42%
23d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep10,693
  2. 30 Sep6,202
  3. 7 Oct7,208
  4. 14 Oct11,538
  5. 21 Oct10,690
  6. now9,295
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75122:0007:0015:0000:0008:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608022:0007:0015:0000:0008:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC23d ago 1 – running 0
Thu 1 Oct, 21:26 UTC FW26d ago 2 held half 3.1 days 0
Sat 26 Sep, 22:03 UTC31d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average 101/ 200
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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

1 players is the average busiest figure across its recent wipes. It took 18 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

On what schedule does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe?

There is no telling the next wipe on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 23 days 20 hours.

Lists and filters

Which Rust Server Rank filters and lists does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo turn up in?

These Rust Server Rank lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

These are the tags [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): It holds 25 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo runs a procedural map of size 4,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.

What settings and rules does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo have in place?

The name of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo does not state a gather rate. 8 players is the group limit, the default in the game. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it online now?

Right now [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is up and taking players. Going by the uptime it reports, the last restart was about 1 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo smooth to play on?

Its average over the last 48 hours was 60 server fps; 57 was the lowest it went. The world carried as many as 88,027 entities, buildings and deployables among them. It climbed to 3,507 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit?

There is no region published for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 51.81.167.131:60402 is its address.

Numbers

How many players does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo usually have?

Of 25 slots on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. At 06:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo place in the rankings?

A seven-day player-hours count places [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo at #9,293 across every ranked server, within the top 42%.

Connect

How do you get into [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

In Rust, press F1 and enter client.connect 51.81.167.131:60402 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players It holds 25 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.