Rust Server RankThe weekly server chart
On air 11,618 servers on air 32,056 listening now 2,785 with a crowd 68 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Dev-The Walking Life

Offline 51.68.66.53:23127 checked 6h ago

moddedoxide
This week
15,351NEW
Last week
–
Peak
No. 15,349
Days on chart
3
0/ 50
players now
0% full
0
7-day average
peak –
#15,351
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123406:0014:0022:0005:0013:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304006:0014:0022:0005:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 0/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 16/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does Dev-The Walking Life wipe?

Too few wipes are logged for Dev-The Walking Life to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 21 days 12 hours.

Lists and filters

Which Rust Server Rank filters and lists does Dev-The Walking Life turn up in?

These Rust Server Rank lists feature Dev-The Walking Life: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on Dev-The Walking Life?

These are the tags Dev-The Walking Life puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Dev-The Walking Life?

Dev-The Walking Life runs a procedural map of size 6,000 with seed 395335856, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Dev-The Walking Life have in place?

No gather rate appears in Dev-The Walking Life's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Dev-The Walking Life on?

Rust network protocol 2634 and build 168909 is the version, Linux the system, and Dev-The Walking Life the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Dev-The Walking Life, and is it online?

You will find Dev-The Walking Life offline right now, with its last sighting 6 hours ago. About 5 hours ago it restarted last, judged by its reported uptime. 92% uptime over the last 1 full day, which works out at 22 of 24 hours online. It came to Rust Server Rank on 27 October 2026 for the first time.

What is performance like on Dev-The Walking Life?

Never below 30, it averaged 30 server fps across the last 48 hours. The world carried as many as 217,536 entities, buildings and deployables among them. Memory use reached 4,490 MB at its peak. Players call it lag: fps falling and entities piling up.

In which location is Dev-The Walking Life hosted?

No region is published by Dev-The Walking Life. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.68.66.53:23127 is its address.

Population

How many players does Dev-The Walking Life usually have?

Right now Dev-The Walking Life is offline, last seen 6 hours ago. It averaged 0 players over the past seven days.

What position does Dev-The Walking Life hold among Rust servers?

Over the last seven days, Dev-The Walking Life has clocked the player hours that put it at #15,351, inside the top 69% of all ranked servers.

Connect

How do you get into Dev-The Walking Life?

In Rust, press F1 and enter client.connect 51.68.66.53:23127 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.