Rust Server RankThe weekly server chart
On air 11,706 servers on air 60,014 listening now 3,275 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Shockbyte x Discord Production Rust Server

Online 51.38.155.197:27890 checked 34m ago

moddedoxide
This week
5,474up 1.1k
Last week
No. 6,606
Peak
No. 5,469
Days on chart
41
0/ 125
players now
0% full
0
7-day average
peak 4
#5,474
rank
top 25%
4h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep9,240
  2. 2 Oct9,035
  3. 9 Oct12,153
  4. 16 Oct7,723
  5. 23 Oct6,606
  6. now5,474
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123402:0011:0021:0005:0014:0023:00Wiped Thu 29 Oct, 20:25 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020002:0011:0021:0005:0014:0023:00Wiped Thu 29 Oct, 20:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
62%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:25 UTC4h ago – – running 0
Tue 27 Oct, 15:22 UTC2d ago 3 halved by day 1 2.2 days 0
Sun 25 Oct, 16:29 UTC4d ago 4 – 2 days 0
Thu 22 Oct, 18:45 UTC7d ago 4 halved by day 1 2.9 days 0
Tue 20 Oct, 21:15 UTC9d ago 3 – 1.9 days 0
Sun 18 Oct, 18:36 UTC11d ago 6 halved by day 1 2.1 days 0
Tue 13 Oct, 20:26 UTC16d ago 3 halved by day 1 4.9 days 0
Sun 11 Oct, 19:15 UTC18d ago 2 halved by day 1 2 days 0
Thu 8 Oct, 22:49 UTC21d ago 3 halved by day 1 2.9 days 0
Thu 1 Oct, 15:33 UTC28d ago 5 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

The busiest moments of its recent wipes averaged 4 players. It took 19 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.

How often does A Shockbyte x Discord Production Rust Server wipe?

There is no telling the next wipe on A Shockbyte x Discord Production Rust Server: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 4 hours.

Tags

Where does A Shockbyte x Discord Production Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte x Discord Production Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser picks up the tags A Shockbyte x Discord Production Rust Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does A Shockbyte x Discord Production Rust Server play?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules apply on A Shockbyte x Discord Production Rust Server, and what settings does it use?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Shockbyte x Discord Production Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is A Shockbyte x Discord Production Rust Server online, and how often does it stay up?

Right now A Shockbyte x Discord Production Rust Server is up and taking players. Its own uptime figure puts the last restart at roughly 2 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 17 September 2026 it first appeared on Rust Server Rank.

How smoothly does A Shockbyte x Discord Production Rust Server run?

The last 48 hours gave an average of 124 server fps, with a floor of 100. Buildings, deployables and everything else added up to as many as 126,807 entities. At its highest, memory use hit 6,406 MB. Players call it lag: fps falling and entities piling up.

Where does A Shockbyte x Discord Production Rust Server sit?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.38.155.197:27890.

Population

Is A Shockbyte x Discord Production Rust Server a busy server?

Of 125 slots on A Shockbyte x Discord Production Rust Server, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 4. Its busiest hour in the last 48 hours was 10:00 UTC, when it averaged 2 players.

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte x Discord Production Rust Server at #5,474, inside the top 25% of ranked servers.

Connect

How do you get into A Shockbyte x Discord Production Rust Server?

You can type client.connect 51.38.155.197:27890 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.