Rust Server RankThe weekly server chart
On air 11,886 servers on air 104,326 listening now 3,964 with a crowd 514 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[ESP] PRUEBAS DEVCORE

Offline 51.210.222.116:28015 checked 11d ago

vanillamoddedcarbonpve
This week
15,325down 3.0k
Last week
No. 12,319
Peak
No. 10,369
Days on chart
27
0/ 50
players now
0% full
0
7-day average
peak –
#15,325
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 3 Oct15,302
  2. 10 Oct12,096
  3. 17 Oct12,319
  4. now15,325
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:32 UTC14d ago 1 – running 0
Thu 15 Oct, 05:25 UTC14d ago 1 – 0.3 days 1
Wed 14 Oct, 12:05 UTC15d ago 1 – 0.7 days 0
Thu 8 Oct, 21:45 UTC20d ago 1 held half 5.6 days 0
Mon 28 Sep, 08:27 UTC31d ago 1 halved by day 1 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average 179/ 2000
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average 321/ 2000
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average 66/ 200
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average 38/ 200
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average 50/ 300
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 76/ 100
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [ESP] PRUEBAS DEVCORE when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

On what schedule does [ESP] PRUEBAS DEVCORE wipe?

No next wipe can be predicted on [ESP] PRUEBAS DEVCORE, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 14 days 7 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does [ESP] PRUEBAS DEVCORE turn up in?

These Rust Server Rank lists include [ESP] PRUEBAS DEVCORE: Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do [ESP] PRUEBAS DEVCORE's tags tell you?

These are the tags [ESP] PRUEBAS DEVCORE puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does [ESP] PRUEBAS DEVCORE play?

[ESP] PRUEBAS DEVCORE runs a procedural map of size 4,500 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name ESP RUSTANOOBS PVE.

What settings and rules does [ESP] PRUEBAS DEVCORE have in place?

The name of [ESP] PRUEBAS DEVCORE does not state a gather rate. 20 players is the group cap. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is [ESP] PRUEBAS DEVCORE running?

On Linux, [ESP] PRUEBAS DEVCORE runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How reliable is [ESP] PRUEBAS DEVCORE, and is it online now?

Down at the moment: [ESP] PRUEBAS DEVCORE was last seen 11 days 20 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 28 September 2026, logged by Rust Server Rank.

Where in the world is [ESP] PRUEBAS DEVCORE based?

There is no region published for [ESP] PRUEBAS DEVCORE. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.210.222.116:28015 is its address.

Numbers

How many players does [ESP] PRUEBAS DEVCORE usually have?

Right now [ESP] PRUEBAS DEVCORE is offline, last seen 11 days 20 hours ago.

Where does [ESP] PRUEBAS DEVCORE place in the rankings?

A seven-day player-hours count places [ESP] PRUEBAS DEVCORE at #15,325 across every ranked server, within the top 70%.

Join details

How do you get into [ESP] PRUEBAS DEVCORE?

You can type client.connect 51.210.222.116:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/G77FHayXCR.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts20
Group limit Teams cap at 20.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Running game build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.