Artist page · Modded
4Netplayers Rust Server
Offline 51.195.61.139:22300 checked 14d ago
- Last week
- No. 15,854
- Peak
- No. 3,156
- Days on chart
- 33
Rank
- 24 Sep4,113
- 1 Oct16,044
- 8 Oct15,688
- 15 Oct15,854
- now15,150
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:33 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 13:37 UTC39d ago | 4 | halved by day 1 | 14.6 days | 2 |
| Mon 14 Sep, 16:14 UTC45d ago | 4 | held half | 5.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 17/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 40/ 700
- 6 RustSpain.com | EU Main 160/ 200
Quick answers
Wipe days
What should you expect on 4Netplayers Rust Server when wipe day comes?
Averaged over its recent wipes, the crowd reached 3 at the peak. It took 5 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.
On what schedule does 4Netplayers Rust Server wipe?
No next wipe can be predicted on 4Netplayers Rust Server, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 24 days 21 hours is how long the current world has been up.
Lists and filters
Where does 4Netplayers Rust Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include 4Netplayers Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server?
The game's server browser picks up the tags 4Netplayers Rust Server publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does 4Netplayers Rust Server play?
A procedural map of size 1,800 with seed 1234567890 is what 4Netplayers Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.
What settings and rules does 4Netplayers Rust Server have in place?
The name of 4Netplayers Rust Server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167398 is the version, Linux the system, and 4Netplayers Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is 4Netplayers Rust Server online, and how often does it stay up?
Down at the moment: 4Netplayers Rust Server was last seen 14 days 16 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
Where does 4Netplayers Rust Server sit?
There is no region published for 4Netplayers Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.195.61.139:22300 is its address.
Population
What kind of population does 4Netplayers Rust Server carry?
Right now 4Netplayers Rust Server is offline, last seen 14 days 16 hours ago.
Where does 4Netplayers Rust Server sit in the Rust server rankings?
The last seven days of player hours rank 4Netplayers Rust Server at #15,150, inside the top 70% of ranked servers.
Join details
What is the way to join 4Netplayers Rust Server?
You can type client.connect 51.195.61.139:22300 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.