Artist page · Modded
Firedasherskull's Server [AU]
Offline 51.161.145.147:23853 checked 28d ago
- Last week
- No. 16,111
- Peak
- No. 5,635
- Days on chart
- 19
Rank
- 24 Sep5,656
- 1 Oct16,111
- now16,615
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 08:48 UTC39d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 vanilla + 0/ 75
- 2 Rustafied.com - AU Main 528/ 700
- 3 Rustafied.com - AU Monday 47/ 100
- 4 Rustopia.gg - AU Main 90/ 150
- 5 Rustafied.com - AU Medium 249/ 300
- 6 Rustafied.com - AU Friday 7/ 100
Quick answers
Wipe times
What happens on wipe day at Firedasherskull's Server [AU]?
4 players is the average busiest figure across its recent wipes. It took 2 hours from the latest wipe for the crowd to peak.
When does Firedasherskull's Server [AU] wipe?
The record of wipes on Firedasherskull's Server [AU] is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 39 days 3 hours.
Tags
Which Rust Server Rank filters and lists does Firedasherskull's Server [AU] turn up in?
These Rust Server Rank lists feature Firedasherskull's Server [AU]: Oceania servers, ranked live and Modded Rust server rankings. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Firedasherskull's Server [AU]?
These are the tags Firedasherskull's Server [AU] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Running game build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does Firedasherskull's Server [AU] play?
Firedasherskull's Server [AU] runs a procedural map of size 4,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Firedasherskull's Server [AU], and what settings does it use?
You will not find a gather rate in Firedasherskull's Server [AU]'s name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
What Rust version is Firedasherskull's Server [AU] on?
On Linux, Firedasherskull's Server [AU] runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Firedasherskull's Server [AU], and is it online?
Last seen 28 days 5 hours ago, Firedasherskull's Server [AU] is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
In which location is Firedasherskull's Server [AU] hosted?
No region tag comes from Firedasherskull's Server [AU], but its name points to Oceania. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.161.145.147:23853 is its address.
Population
Is Firedasherskull's Server [AU] a busy server?
Right now Firedasherskull's Server [AU] is offline, last seen 28 days 5 hours ago.
Where does Firedasherskull's Server [AU] place in the rankings?
A seven-day player-hours count places Firedasherskull's Server [AU] at #16,615 across every ranked server, within the top 70%.
Join details
What is the way to join Firedasherskull's Server [AU]?
You can type client.connect 51.161.145.147:23853 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.