Rust Server RankThe weekly server chart
On air 11,713 servers on air 47,275 listening now 3,205 with a crowd 100 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Potato HQ [BuildServer + NoRaid + NoAttack]

Online EU 51.148.167.242:11701 checked 6m ago

monthly wipes vanillamoddedcarbon
This week
4,588down 693
Last week
No. 3,895
Peak
No. 2,810
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 4
#4,588
rank
top 21% · #1609 in EU
27d ago
last wipe
monthly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,152
  2. 30 Sep2,909
  3. 7 Oct4,877
  4. 14 Oct3,985
  5. 21 Oct3,895
  6. now4,682
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 4/ 100
  2. 2 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average 8/ 50
  3. 3 UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average 7/ 40
  4. 4 [EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 3 on average 0/ 35
  5. 5 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average 141/ 999
  6. 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 17/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Potato HQ [BuildServer + NoRaid + NoAttack] when wipe day comes?

4 players is the average busiest figure across its recent wipes. It took 19 hours from the latest wipe for the crowd to peak.

On what schedule does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?

There is one wipe a month on Potato HQ [BuildServer + NoRaid + NoAttack]: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 27 days 4 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tags

Where does Potato HQ [BuildServer + NoRaid + NoAttack] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Potato HQ [BuildServer + NoRaid + NoAttack]: The EU Rust chart this week, Modded Rust server rankings and Best Rust build servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?

Here are the tags Potato HQ [BuildServer + NoRaid + NoAttack] publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^k (Build server): Build and design bases here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here; EU (Europe): The server browser files this one under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Potato HQ [BuildServer + NoRaid + NoAttack] play?

Potato HQ [BuildServer + NoRaid + NoAttack] runs a procedural map of size 5,000 with seed 77491106, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Potato HQ [BuildServer + NoRaid + NoAttack] have in place?

The name of Potato HQ [BuildServer + NoRaid + NoAttack] does not state a gather rate. The game's default applies: groups of up to 8 players. build & creative is the game mode, no gathering, just sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Potato HQ [BuildServer + NoRaid + NoAttack] running?

On Windows, Potato HQ [BuildServer + NoRaid + NoAttack] runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Potato HQ [BuildServer + NoRaid + NoAttack], and is it online now?

Right now Potato HQ [BuildServer + NoRaid + NoAttack] is up and taking players. Going by the uptime it reports, the last restart was about 5 hours ago. It was up 85% of the time across the last 7 full days, 142 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is Potato HQ [BuildServer + NoRaid + NoAttack] smooth to play on?

Never below 5, it averaged 32 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 158,225 entities. It climbed to 4,498 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit?

In Europe, Potato HQ [BuildServer + NoRaid + NoAttack] lists itself with its EU tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.148.167.242:11701 is its address.

Population

Is Potato HQ [BuildServer + NoRaid + NoAttack] a busy server?

The live picture at Potato HQ [BuildServer + NoRaid + NoAttack]: 0 players, 100 slots. It peaked at 4 players in the last seven days, averaging 0. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit in the Rust server rankings?

The last seven days of player hours put Potato HQ [BuildServer + NoRaid + NoAttack] at #4,588, within the top 21% of ranked servers and at #1,609 in Europe.

How to join

What is the way to join Potato HQ [BuildServer + NoRaid + NoAttack]?

Press F1 in Rust to bring up the console, then enter client.connect 51.148.167.242:11701. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/uAuHaxe2ve for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^k,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Gameplay

^k
Build server Build and design bases here.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.