Artist page · Modded
Server_217_DevBlog
Offline 50.7.37.34:28015 checked 3d ago
- Last week
- –
- Peak
- No. 15,266
- Days on chart
- 6
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 28/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Reset schedule
When does Server_217_DevBlog wipe?
No rhythm can be read yet from the wipes on record for Server_217_DevBlog. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 4 days 20 hours.
Tags
Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?
These Rust Server Rank lists feature Server_217_DevBlog: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Last wipe: In the last week.
What do Server_217_DevBlog's tags tell you?
Here are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; v2183 (Protocol): Protocol 2183 is required, so your game must be on that version; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Server_217_DevBlog play?
A procedural map is what Server_217_DevBlog runs, generated by the game.
What settings and rules does Server_217_DevBlog have in place?
The name of Server_217_DevBlog does not state a gather rate. You will find no published group limit. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.
About the server
Which Rust build is Server_217_DevBlog running?
Rust network protocol 2183 is the version, Windows the system, and Server_217_DevBlog the server. The same protocol is required to join, and Steam takes care of the update.
Is Server_217_DevBlog online, and how often does it stay up?
Last seen 3 days 17 hours ago, Server_217_DevBlog is offline as you read this. 5 of 96 hours is 5% of the time over the last 4 full days. The first sighting here was on 24 October 2026, logged by Rust Server Rank.
In which location is Server_217_DevBlog hosted?
No region comes from Server_217_DevBlog. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 50.7.37.34:28015.
Player count
Is Server_217_DevBlog a busy server?
The last time Server_217_DevBlog was seen was 3 days 17 hours ago; it is offline now. The seven-day average for players is 0.
Where does Server_217_DevBlog sit in the Rust server rankings?
A seven-day player-hours count places Server_217_DevBlog at #15,353 across every ranked server, within the top 69%.
Join details
How do you get into Server_217_DevBlog?
You can type client.connect 50.7.37.34:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.