Artist page · Modded
IKS[211 Devblog]
Offline 50.7.226.2:27015 checked 13d ago
- Last week
- No. 13,551
- Peak
- No. 12,887
- Days on chart
- 8
Rank
- 16 Oct13,551
- now12,916
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 181/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 172/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 85/ 700
- 5 RustSpain.com | EU Main 176/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 237/ 700
Quick answers
Wipe times
On what schedule does IKS[211 Devblog] wipe?
The record of wipes on IKS[211 Devblog] is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 16 days 17 hours.
Tags
Where does IKS[211 Devblog] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include IKS[211 Devblog]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded.
What do IKS[211 Devblog]'s tags tell you?
These are the tags IKS[211 Devblog] puts out, and the game's server browser reads them: mp10 (Max players): The slot count is 10; v2164 (Protocol): Your game has to match protocol 2164 to get in; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Modded is where it is listed, because plugins or settings change the game; hb68d7370 (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
What settings and rules does IKS[211 Devblog] have in place?
You will not find a gather rate in IKS[211 Devblog]'s name. You will find no published group limit. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Valve's VAC anti-cheat is switched off.
About the server
What Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 is the version, Windows the system, and IKS[211 Devblog] the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is IKS[211 Devblog], and is it online now?
Last seen 13 days 3 hours ago, IKS[211 Devblog] is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 16 October 2026 it first appeared on Rust Server Rank.
In which location is IKS[211 Devblog] hosted?
No region is published by IKS[211 Devblog]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 50.7.226.2:27015.
Population
What kind of population does IKS[211 Devblog] carry?
Right now IKS[211 Devblog] is offline, last seen 13 days 3 hours ago.
Where does IKS[211 Devblog] sit in the Rust server rankings?
The last seven days of player hours rank IKS[211 Devblog] at #12,916, inside the top 60% of ranked servers.
How to join
What is the way to join IKS[211 Devblog]?
Press F1 in Rust to bring up the console, then enter client.connect 50.7.226.2:27015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.