Rust Server RankThe weekly server chart
On air 11,725 servers on air 63,058 listening now 3,296 with a crowd 188 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Avalon Lost || PVE || NO VIP || 2X

Online 50.20.249.125:19560 checked 10m ago

2x weekly wipes moddedoxidepve
This week
4,824up 1.5k
Last week
No. 6,310
Peak
No. 4,361
Days on chart
40
0/ 40
players now
0% full
0
7-day average
peak 3
#4,824
rank
top 22%
6h ago
last wipe
weekly schedule
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,054
  2. 1 Oct4,819
  3. 8 Oct4,478
  4. 15 Oct5,348
  5. 22 Oct6,310
  6. now5,018
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75101:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 18:05 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 18:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 18:05 UTC
  3. 20d 17hThu 19 Nov, 18:05 UTC
  4. 27d 17hThu 26 Nov, 18:05 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 41d 17hThu 10 Dec, 18:05 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:05 UTC6h ago – – running 1
Sun 25 Oct, 02:40 UTC4d ago 3 – – 0
Thu 22 Oct, 18:06 UTC7d ago 0 – 2.4 days 0
Thu 15 Oct, 18:06 UTC14d ago 2 halved by day 3 7 days 2
Wed 14 Oct, 17:47 UTC15d ago 4 – 1 days 0
Tue 13 Oct, 01:46 UTC16d ago 4 – 1.7 days 0
Thu 8 Oct, 18:05 UTC21d ago 2 halved by day 3 4.3 days 1
Sat 3 Oct, 15:10 UTC26d ago 3 halved by day 2 5.1 days 2
Fri 2 Oct, 01:15 UTC27d ago 3 – 1.6 days 0
Thu 24 Sep, 18:06 UTC35d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Avalon Lost || PVE || NO VIP || 2X when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. 30 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 2.5.

When does Avalon Lost || PVE || NO VIP || 2X wipe?

The prediction follows its tag, since Avalon Lost || PVE || NO VIP || 2X's logged wipes are too few to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 6 hours is how long the current world has been up. Its tags carry a schedule of wipes once a week.

Tags

Which Rust Server Rank filters and lists does Avalon Lost || PVE || NO VIP || 2X turn up in?

These Rust Server Rank lists feature Avalon Lost || PVE || NO VIP || 2X: Best 2x Rust servers, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x and it shows up.

What do Avalon Lost || PVE || NO VIP || 2X's tags tell you?

Here are the tags Avalon Lost || PVE || NO VIP || 2X publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^w (Weekly): Wipes happen every week; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Avalon Lost || PVE || NO VIP || 2X?

Avalon Lost || PVE || NO VIP || 2X runs a procedural map of size 4,500 with seed 64205775, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Avalon Lost || PVE || NO VIP || 2X, and what settings does it use?

Gather rate on Avalon Lost || PVE || NO VIP || 2X is 2x, according to its name. Up to 8 players per group, which is the game's default. It runs pve, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is Avalon Lost || PVE || NO VIP || 2X running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Avalon Lost || PVE || NO VIP || 2X. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Avalon Lost || PVE || NO VIP || 2X, and is it online?

Avalon Lost || PVE || NO VIP || 2X is live as you read this. Going by the uptime it reports, the last restart was about 4 hours ago. It was up 85% of the time across the last 7 full days, 143 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Is Avalon Lost || PVE || NO VIP || 2X smooth to play on?

Never below 93, it averaged 116 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 130,760 entities. Memory use reached 4,061 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where does Avalon Lost || PVE || NO VIP || 2X sit?

No region comes from Avalon Lost || PVE || NO VIP || 2X. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 50.20.249.125:19560.

Population

What kind of population does Avalon Lost || PVE || NO VIP || 2X carry?

Of 40 slots on Avalon Lost || PVE || NO VIP || 2X, 0 are taken at the moment. It peaked at 3 players in the last seven days, averaging 0. At 03:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

What position does Avalon Lost || PVE || NO VIP || 2X hold among Rust servers?

Over the last seven days, Avalon Lost || PVE || NO VIP || 2X has clocked the player hours that put it at #4,824, inside the top 22% of all ranked servers.

How to join

What is the way to join Avalon Lost || PVE || NO VIP || 2X?

You can type client.connect 50.20.249.125:19560 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.