Artist page · Modded · on air
RustDockerServer
Online 50.124.252.229:28015 checked 9m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 16
Rank
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:15 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 127/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68/ 700
- 5 RustSpain.com | EU Main 8/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1000
Quick answers
Wipe days
What should you expect on RustDockerServer when wipe day comes?
Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.
On what schedule does RustDockerServer wipe?
Too few wipes are logged for RustDockerServer to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 13 days 2 hours.
Tags
Which Rust Server Rank filters and lists does RustDockerServer turn up in?
These Rust Server Rank lists include RustDockerServer: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on RustDockerServer?
Here are the tags RustDockerServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on RustDockerServer?
The map on RustDockerServer is procedural, size 4,500, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on RustDockerServer, and what settings does it use?
You will not find a gather rate in RustDockerServer's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server details
What Rust version is RustDockerServer on?
The setup is Rust network protocol 2635 and build 167781 on Linux, and that is RustDockerServer. To join, your game must be on the same protocol; Steam handles that update.
Is RustDockerServer online, and how often does it stay up?
RustDockerServer is live as you read this. Going by the uptime it reports, the last restart was about 3 days 15 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 14 October 2026 it first appeared on Rust Server Rank.
How smoothly does RustDockerServer run?
Its average over the last 48 hours was 119 server fps; 65 was the lowest it went. Buildings, deployables and everything else added up to as many as 121,069 entities. At its highest, memory use hit 4,274 MB. Players call it lag: fps falling and entities piling up.
Where in the world is RustDockerServer based?
No region is published by RustDockerServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 50.124.252.229:28015.
Numbers
Is RustDockerServer a busy server?
The live picture at RustDockerServer: 0 players, 10 slots. It averaged 0 players over the past seven days.
What position does RustDockerServer hold among Rust servers?
Over the last seven days, RustDockerServer has clocked the player hours that put it at #15,335, inside the top 69% of all ranked servers.
Connect
How do you get into RustDockerServer?
Press F1 in Rust to bring up the console, then enter client.connect 50.124.252.229:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.