Rust Server RankThe weekly server chart
On air 11,765 servers on air 59,281 listening now 3,483 with a crowd 134 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[GER] Virtual.Soldiers

Offline 5.83.165.77:10600 checked 16d ago

moddedoxide
This week
15,535up 418
Last week
No. 15,953
Peak
No. 15,359
Days on chart
30
0/ 50
players now
0% full
0
7-day average
peak –
#15,535
rank
top 71%
27d ago
last wipe
no schedule published
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 21 Sep15,603
  2. 28 Sep15,493
  3. 5 Oct16,921
  4. 12 Oct15,953
  5. now15,535
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 60/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [GER] Virtual.Soldiers when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

When does [GER] Virtual.Soldiers wipe?

Once a month, with the force wipe, [GER] Virtual.Soldiers wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 27 days 4 hours.

Tags

Which Rust Server Rank filters and lists does [GER] Virtual.Soldiers turn up in?

These Rust Server Rank lists include [GER] Virtual.Soldiers: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on [GER] Virtual.Soldiers?

The game's server browser picks up the tags [GER] Virtual.Soldiers publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): Running game build 167584; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on [GER] Virtual.Soldiers?

[GER] Virtual.Soldiers runs a procedural map of size 3,500 with seed 6738, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does [GER] Virtual.Soldiers have in place?

You will not find a gather rate in [GER] Virtual.Soldiers's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is [GER] Virtual.Soldiers running?

The setup is Rust network protocol 2634 and build 167584 on Windows, and that is [GER] Virtual.Soldiers. To join, your game must be on the same protocol; Steam handles that update.

How reliable is [GER] Virtual.Soldiers, and is it online now?

You will find [GER] Virtual.Soldiers offline right now, with its last sighting 16 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

In which location is [GER] Virtual.Soldiers hosted?

The name of [GER] Virtual.Soldiers points to Europe, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 5.83.165.77:10600 is its address.

Player count

How many players does [GER] Virtual.Soldiers usually have?

The last time [GER] Virtual.Soldiers was seen was 16 days 8 hours ago; it is offline now.

Where does [GER] Virtual.Soldiers sit in the Rust server rankings?

A seven-day player-hours count places [GER] Virtual.Soldiers at #15,535 across every ranked server, within the top 71%.

Join details

How do you get into [GER] Virtual.Soldiers?

You can type client.connect 5.83.165.77:10600 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167584
Build Running game build 167584.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.