Rust Server RankThe weekly server chart
On air 11,798 servers on air 68,197 listening now 3,637 with a crowd 131 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Test server

Offline 5.42.223.38:28015 checked 30d ago

biweekly wipes vanillamoddedoxide
This week
16,955down 1.1k
Last week
No. 15,887
Peak
No. 13,716
Days on chart
15
0/ 128
players now
0% full
0
7-day average
peak –
#16,955
rank
top 71%
39d ago
last wipe
biweekly schedule
2d 0h
next wipe
Fri 30 Oct, 21:50 UTC
The chart run

Rank

daily · 1 is best
  1. 20 Sep13,716
  2. 27 Sep15,887
  3. now16,955
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 21:50 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 2d 0hFri 30 Oct, 21:50 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hFri 13 Nov, 21:50 UTC
  4. 30d 0hFri 27 Nov, 21:50 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 44d 0hFri 11 Dec, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Test server?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 16 hours in.

How often does Test server wipe?

Because too few wipes on Test server are logged to confirm the schedule, the tag sets the prediction. Friday 30 October at 21:50 UTC is when the next wipe is due. The world it is running now dates from 39 days 23 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Which Rust Server Rank filters and lists does Test server turn up in?

These Rust Server Rank lists include Test server: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Test server?

Here are the tags Test server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp128 (Max players): It holds 128 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Test server play?

A procedural map of size 3,250 with seed 1049736 is what Test server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Test server, and what settings does it use?

No gather rate appears in Test server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Test server running?

The setup is Rust network protocol 2633 and build 164530 on Windows, and that is Test server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Test server, and is it online now?

Down at the moment: Test server was last seen 30 days 22 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where in the world is Test server based?

There is no region published for Test server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 5.42.223.38:28015 is its address.

Player count

How many players does Test server usually have?

Offline at the moment, Test server was last seen 30 days 22 hours ago.

What position does Test server hold among Rust servers?

Over the last seven days, Test server has clocked the player hours that put it at #16,955, inside the top 71% of all ranked servers.

Join details

What is the way to join Test server?

You can type client.connect 5.42.223.38:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp128
Max players It holds 128 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs164530
Build Running game build 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.