Rust Server RankThe weekly server chart
On air 11,889 servers on air 101,018 listening now 3,946 with a crowd 400 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 5.39.17.19:28015 checked 12h ago

moddedoxide
This week
15,327down 9.5k
Last week
No. 5,863
Peak
No. 2,441
Days on chart
33
0/ 125
players now
0% full
0
7-day average
peak –
#15,327
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct4,726
  2. 8 Oct2,621
  3. 15 Oct2,777
  4. 22 Oct5,863
  5. now15,349
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123418:0001:0008:0014:0022:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040018:0001:0008:0014:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:06 UTC12d ago 3 – running 1
Thu 1 Oct, 20:46 UTC FW27d ago 5 halved by day 14 15.1 days 0
Mon 28 Sep, 00:31 UTC31d ago 4 halved by day 1 3.8 days 2
Sun 27 Sep, 01:31 UTC32d ago 4 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 151 on average 157/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 191/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 97/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 229/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 346/ 350
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on A Shockbyte Rust Server when wipe day comes?

4 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 7.5.

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted on A Shockbyte Rust Server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 12 days 19 hours.

Tags

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on A Shockbyte Rust Server?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does A Shockbyte Rust Server play?

A procedural map of size 1,000 with seed 1 is what A Shockbyte Rust Server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does A Shockbyte Rust Server have in place?

You will not find a gather rate in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and A Shockbyte Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is A Shockbyte Rust Server online, and how often does it stay up?

Down at the moment: A Shockbyte Rust Server was last seen 12 hours ago. About 12 days 6 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 27 September 2026, logged by Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 235 server fps; 219 was the lowest it went. Up to 4,401 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,218 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 5.39.17.19:28015 is its address.

Numbers

Is A Shockbyte Rust Server a busy server?

The last time A Shockbyte Rust Server was seen was 12 hours ago; it is offline now. It averaged 0 players over the past seven days.

Where does A Shockbyte Rust Server place in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #15,327 across every ranked server, within the top 69%.

Join details

How do you get into A Shockbyte Rust Server?

You can type client.connect 5.39.17.19:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players The slot count is 125.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.